Gaston
Gaston
Gaston

Oh good! So you're just a bigot on the basis of nationality, not race. I think that's from an episode of South Park? You progressive son of a bitch, you.

Weeeeell not sure what country you're from exactly but I'm pretty sure they've outlawed sodomy at some point.

Illegal sex? She your sister?

Wait - IS that Nathan Fillion?

Because he's Nathan Fillion. Duh.

Maybe he was concerned about her running a drug and/or VD test

They are out of touch with international gamers! But it's ironic, because if they understood their Western customers better, they would just continue making good
"Japanese-style" games.

Seriously, what the FUCK do the folks in Square's Marketing function do all day? Like, what are they doing right now? Doodling exotic and impractical hairstyles on their notepads in the middle of important meetings, while Finance is making their case that "all the money is in the West, so let's make everything more

Now playing

I'm not the first to make this joke, and I hope I won't be the last

That's about a week for the average MMO gamer

Visually, I'd agree the Skyrim UI was easier to read, but Oblivion had a nice balance between a festive scroll theme and readable menus. However, I feel like Skyrim took several steps back in incorporating the keyboard into the menus. There were some things that needed to be done by mouse click simply because the

I suppose if the only console you currently own is a Nintendo 64, it's probably worth an upgrade at this point yes

I never came across that problem in Skyrim, but seriously, Bethesda needs to get their shit together on UI's. They've come leaps and bounds from Morrowind, but Skyrim was a step back from Oblivion due to the console-centric controls. When you turn over thousands of items through the course of the game, this stuff

From the looks of it, the make-or-break feature of this game will be the UI. Currently, it looks dated and clunky. If I have to slowly drag and drop inventory to pick up, unload, and trade items then I will have nothing but anger for this game.

VII, VIII, and IX were all great in their own ways, and captured much of the same type of charm as VI. X had a different type of charm but was also a special game.

Thanks!

1. Before aggregators like Metacritic, developers were exclusively at the mercy of the whims of gamers and the resulting sales figures. If publishers didn't spend enough on promotions, developers suffered. If publishers were undergoing a PR crisis, which is about every other week in this industry, developers

Which is better, you think? I'm leaning toward Goat Simulator's, since it's a pretty good indicator of things you'll actually be able to experience in the game. Still, damn. I got a small lump on my throat watching the Dead Island trailer...

I feel like we've seen a recent string of promotional materials from Square which invoke nostalgia in the 20-something and 30-something JRPG fans out there. I'm going to take it as a sign of positive change within their marketing philosophy.

I've been spared from the Siren's Song of replaying New Vegas with mods on account of its becoming COMPLETELY unplayable on my PC even through full updates, reinstalls, suggested fixes on forums, etc. This despite the fact it was working perfectly on the same PC when I first purchased it.