Having lived through all of this as a third party bystander (fought against Bob and goons alike) I always read these articles and note how much of these “histories” are revisionist.
Having lived through all of this as a third party bystander (fought against Bob and goons alike) I always read these articles and note how much of these “histories” are revisionist.
If you saw a starscape you didn’t have enough spreadsheets open for it to be Eve.
Speaking as a retired old Eve vet (played for 8 years) these megabattles are actually a symptom of what’s wrong with Eve.
I played warframe for about 20 hours or so recently. It was okay, I appreciate that they are doing something different, but...
How about myth?
Ahh, poor firefall. 1.6 patch was such a disaster that almost all the staff ended up quitting last month, and what’s left of the playerbase is wondering when they will pull the plug.
One one hand, vivendi already failed at video games.
I would hands down call xcom long war superior to xcom 2. In many, many ways.
I don’t pirate
Consoles paying to play online has always been a scam.
I lol’d so hard I was spitting
Admit the truth namco.
Totalbiscut is one of the only youtubers that I enjoy - he’s fair, analytical, and reasoned.
To be honest, the promise of the strong modding scene that follows bethelsda titles is a huge factor in sales and long term relevance.
Honestly, not surprised. If anything, I’m surprised they didn’t hire them sooner to help out with xcom2 development.
I really wonder what’s going through those people heads.
Extremely narrow fov and head Bob for what, the explicit purpose of making sure I never look at this game again?
It depends. Which ones coming to PC?
So how about fov sliders, a option to turn off head Bob, and eliminating the drunkin camera waver at crafting stations and the lip boy, so that about 12% of your playerbase suffering from simulator sickness (aka motion sickness) can actually enjoy your game instead of suffer for playing it?
The whole point of responsible journalism, IMHO, is that if you get your hands on something, you publish it.