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@Batman: Woah! Never thought I'd be reminded of that game again.

@dracosummoner: Ahh, crafty! I just couldn't do it in Oblivion: I was already spamming spells to train them up, I just wouldn't feel right spamming sleep as well -_-..zzzz

@dracosummoner: Haha, I picked that with my first character in Oblivion, dreaming that I would just make potions to restore my magicka and absorb shiz when fighting and be totally fine...

@jer102: Woah woah woah.

@Sugoi: Yeah, I am really bummed that multiplatform games rarely seem to work out evenly for PS3. The Assassin's Creed series in particular has been unfortunately steady in this regard. I was lucky that I started it on the 360 and just stuck with it there, but a good friend of mine only has a PS3 and it annoys me that

Kotaku, I need input!!

@Sugoi: They both run pretty evenly, the PS3 has faster load times, and the 360 has better visuals.

From what I can tell, Nintendo games often have their own achievements in-game. They compel the player to do things that (as Trinen says) brings the feeling of discovery and accomplishment into the game.

WHAT IS GOING ON WITH REALITY PEOPLE!?

McWhertor must not have seen that ad. :P Don't watch it Mike! It de-limbed my interest in it!

@De Gnomer: Good point on the commercial addressing a worry for original Dead Space fans, I wouldn't have known that.

@Veit: Ah, that was a great reminder, thx. :)

@Arppis: It more makes me feel like a psychopath when I listen to it. There's just something about how high pitched they sing that scrambles my brains.

@Stephen Totilo: Hmmm interesting. Glad to hear that it seems like a non-issue now. If it was part of the focus problem with Pilotwings, Kid Icarus shouldn't have behaved similarly (with that 'ghosting' effect you reported).