@Batman: Woah! Never thought I'd be reminded of that game again.
@Batman: Woah! Never thought I'd be reminded of that game again.
@Manly McBeeferton: I know, srsly!
@dracosummoner: Ahh, crafty! I just couldn't do it in Oblivion: I was already spamming spells to train them up, I just wouldn't feel right spamming sleep as well -_-..zzzz
@dracosummoner: Haha, I picked that with my first character in Oblivion, dreaming that I would just make potions to restore my magicka and absorb shiz when fighting and be totally fine...
@jer102: Woah woah woah.
@DoctorDynamite: w00t, thanks!
@flox44: Hehe thx. :)
@Sugoi: Yeah, I am really bummed that multiplatform games rarely seem to work out evenly for PS3. The Assassin's Creed series in particular has been unfortunately steady in this regard. I was lucky that I started it on the 360 and just stuck with it there, but a good friend of mine only has a PS3 and it annoys me that…
Kotaku, I need input!!
@Sugoi: They both run pretty evenly, the PS3 has faster load times, and the 360 has better visuals.
From what I can tell, Nintendo games often have their own achievements in-game. They compel the player to do things that (as Trinen says) brings the feeling of discovery and accomplishment into the game.
@Manly McBeeferton: New mob revealed!
WHAT IS GOING ON WITH REALITY PEOPLE!?
McWhertor must not have seen that ad. :P Don't watch it Mike! It de-limbed my interest in it!
@De Gnomer: Good point on the commercial addressing a worry for original Dead Space fans, I wouldn't have known that.
@Veit: Ah, that was a great reminder, thx. :)
@Duuuuuuude: Your mom is a relative.
@Archaotic: That's a good point.
@Arppis: It more makes me feel like a psychopath when I listen to it. There's just something about how high pitched they sing that scrambles my brains.
@Stephen Totilo: Hmmm interesting. Glad to hear that it seems like a non-issue now. If it was part of the focus problem with Pilotwings, Kid Icarus shouldn't have behaved similarly (with that 'ghosting' effect you reported).