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@Arppis: Ahhh I know that one too!

@De Gnomer: "It was simply non gamer looking moms being shocked at seeing such a game to suggest how awesome it would be for us dudes to play, nothing more. "

Thank you! I HATE this campaign.

I remember Totilo (I think) mentioning awhile back that there was somewhat of an issue visually switching focus from top (3D) to bottom (non-3D) screen.

@Skunky: Woah, I've never heard someone report spending hours on VB.

@Kobun: God I can't help myself, that's just so damn funny.

@InAnimateAlpha: Open your mind! Never tune out from assumptions based on one bit of information! :D

@hagren: w00t Trine! I played it thru with a friend of mine, and it was total quality.

@Platypus Man: The fact that you can hook up locally and hassle-free with friends, then have the device remember their info forever, sounds particularly great.

@RealmRPGer: WARNING: Entering Sheik Territory!

@Mekkakat: Hell no, PSP2 will NOT be $250 at launch. With all the rumors floating around, I don't know how they're going to price that miracle device competitively.

"Robert Kurzban, writing for Psychology Today, posits that the idea of a "me" who is really in charge of everything we do is just an illusion."

"The system, Nintendo tells us, will also be able to remember the codes you put in for your Friends and track whether they are currently online or not. If they're online, one of the lights in the top right corner of the portable will glow orange to alert you."

This is fascinating to me.

@Spartacular12: Indeed. There's something really compelling about barely surviving in a hostile environment.

@Datacide: Yeah, it's ending certainly is not well translated into game-form; that would have been cool if it just got SO hard that no one could survive.