Enfy
Enfy
Enfy

I recently played 64 on Switch and finally beat it (played a lot of it on DS b ut never beat it) and man has it not aged well. I constantly felt like I was fighting the controls. It’s a real shame because I enjoyed the format of the game, similar to Sunshine but more open-ended (Sunshine occasionally lets you get a

Nice, now can we also get a Thalassophilia option to make the water murkier and scarier?

There are 2. In fact, as pointed out, there are 7. There aren’t billions of bespoke, distinctive versions of it, it just has a randomizer to determine the placement of a few spots.

True, we can’t be sure, but it seems like a pretty solid bet that this cast will stick around a bit. If they were planning on rotating in a new cast every generation, I doubt they would make it so original, I think they would mostly just use the SV cast.

Yeah I’ve seen people point out that Paldea looks like Terapagos a bit, I can see it but I’m not super convinced it’s intentional

That seems most likely to me since SwSh kept the “evolving legendaries” thing going with Kubfu/Urshifu. I don’t think it’ll be like Cyclizar/Carbink or Manaphy, I think if the protagonist has a fancy amulet that’s actually a mysterious Pokemon it’s going to end up being a legendary Pokemon, not the legendary Pokemon’s

I find it weird when chefs refer to carrots as “vegetables” or “food.” Like... they’re carrots.

I dunno, the timeline always felt like they just threw something together to put in the Hyrule Historia (especially since it was around the launch of SS and that had the definitelyg first ane gin the timeline with the making of the master sword) and they’ve never really cared. It doesn’t seem like a coincidence that

I’ve gotten TP vibes from all the neon green as well, but I don’t think they’ll actually be mentioned explicitly. It feels like these alternate realms/tribes pretty much never really explicitly come up again. It’s possible since Sheikah have appeared a few times and both Rito and WW style Koroks came back, but things

I think that Pixar-short style, they should do Pikmin shorts before Nintendo movies. They’ve already made Pikmin shorts on the 3DS so it wouldn’t even be that weird a thing to do.

Zelda has enough of a plot that they would need to stick with it in an adaptation.

Oh that’s a funny coincidence then

At least Doctor Wario is a live adult human!

Yeah most of my enjoyment of a game comes from the first time I play, and it’s pretty rare for me to play a game multiple times. The idea of doing the same content over and over just for better gear or whatever is just... ugh

The asymmetrical shape reminds me of a badly cut jewel or a screwy pixel

This was hugely annoying in Skyward Sword, so much so that they made hints optional in the remaster, and that’s a series with a lower age rating than God of War. How are games still doing this sort of nonsense? Even making it an option that’s on by default would be fine.

There are a lot of people who can’t for disability reasons or other reasons. The way this should be done is by further incentivizing in-person play, not punishing remote play. Remote raid passes are already more expensive than normal raid passes and you don’t do as much damage playing remotely. I do go out for walks

We certainly don’t “need” an E3, but it was fun to have a week of big announcements to look forward to. On reflection, it doesn’t really make sense for publishers to have an arbitrary time in the middle of the year to try to deliver their most exciting news, so it’s not really surprising that it’s fallen apart, but it

Summer games fest has been trying to replace E3 and while it’s definitely not amazing it’s had some cool stuff. I hope that grows into the new E3 in the sense of a somewhat centralized time for news, even if it isn’t quite as exciting as E3 has been in the past.

the accuracy of the motion controls for things like the hook shot does not make up for the rest being so bad