Doubledevil
H.A.L.
Doubledevil

Oh totally. If I was that Ezreal it would have made my week

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Too. Damn. Epic. (Also stupid for the team to get so low and so bunched, knowing there was an Ez on the enemy team... gotta wonder what elo this was).

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Which reminds me: Who is the Samurai from Project: Yi’s flashbacks in the Project: Overdrive trailer? Zed’s father? Yi’s master?

I’m sure they will.

Riot has a way of being really vague and, more than not, teases rather than reveals the backstories of its champions. Expect more questions than answers, even after the full reveal.

Chocobos? In a Final Fantasy game? STOP THE PRESSES!

The fun-per-dollar of this series is just so, so low... It’s a giant money vacuum for a toy/game that is, in essence, Mario Kart.

For board game info lookup, most certainly. But the ratings (particularly their hierarchal ranking lists) tend to be rather wack.

I agree... but only in part: I would argue that Exploding Kittens is a game that you play once — twice tops, per gameplay session. I’ve played about 9 games of E.K. so far, but never more than a match or two at a time. It’s been a blast (heh) every time, but after the games are over I never have that “again! again!”

Okay, well thank you for your insightful and authoritative opinion on a game you have never played.

BoardGameGeek tends to focus on “geekier” / “hardcore” games that are complicated, involved, and niche. It doesn’t surprise me that something as “simple” and “low-brow” as Exploding Kittens is not all the rage on that site. Don’t get me wrong, I play and enjoy more involved games like Pathfinder and Arkham Horror as

I mean... sometimes? Settlers of Catan, really. No need to be a hater on party games: Different board games for different playstyles.

...and Exploding Kittens - which really lives up to its Kickstarter hype imo

Wukong? With nunu right below?

Minnie Mouse. Cannot unsee.

Spoken like a DOTA fanboy who doesn’t play LoL enough to know what he’s talking about. DOTA has many mechanics that LoL does not, which I think is a good thing because otherwise they would just be Coke and Pepsi - the same product with different skins. However, that does not mean that LoL’s gameplay and champions are

I think you’re taking Ghostcrawler’s quote waaaayy out of context. What he meant was he wants each champion to have abilities that make play unique to them (eg Skarner’s crystals, Teemo’s shrooms, Blitz’s hook) - and do not boil down to “this is a good counter for X,” as he was critiquing DOTA for having. For example,

PS - Yannick, what is your LoL summoner name? I would definitely be interested in playing a match with you sometime (NA server).

Good assessment. I think that something left untold here is that Riot knows that a multi-unit champion (eg. Meepo) would not be well received by soloque players and otherwise not get an enjoyable reception from the majority of its playerbase - since it would be either imbalanced at high-level play or utterly useless

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Not a “it will fail” issue, but I do not think that this is will be the VR utopia that the trailer makes it out to be — I do not think there will be any way to virtually see Pokemon running about — rather, it will play out more like the trailer below explaining Ingress: Points of interest will appear on a virtual GPS