Welcome to last year’s argument.
Welcome to last year’s argument.
...and Myst needs more explosions, right?
Now THAT is a opinion question. Personally I think all of the games 1-7 have great battle music. I personally favor 1-3. The only battle music I didn’t like so far in the series in DW4. Beyond that, they’re all pretty great.
But DQM:Joker is very much a side-companion to DQ8. You might as well just tell people to start with DQ8. The reason I recommend 9 as a starting point is because it’s easy, it’s simplistic, and very mainstreamed. I don’t particularly like the game being a long time DQ fan, but if you don’t think you’re going to like…
The DQ series is very much a text adventure though. Think of it more like the D&D Compendiums where you get pictures of the monsters and stuff, but still the core game is text-based and not visual. DW/DQ has always been very text-based even though it’s almost 50/50 visual, but the visuals and shit were never the true…
Yet every other DW/DQ game doesn’t follow the same path as DQ7, which is kind of the point of what I’m saying. It’s a different kind of adventure, but if you go into the Dragon Warrior / Quest main series expecting action packed visual treats, you’re in the wrong line of games in the first place. These games are…
That’s because DQ9 is the child’s version of a DQ game. If you don’t like DW/DQ games, it’s probably the best way to ease into them. Beyond that, the remainder of the series is basically exactly the same as one another as far as gameplay and difficulty curves go. I would’t recommend starting with DQ8 because it’s so…
You don’t sound like the kind of person to start Dragon Warrior with DQ7...if you want to be eased in, start with DQ9. It’s basically the Final Fantasy: Mystic Quest of the DQ series.
In your opinion. Not all adventures have to begin with some giant tragedy. The entire purpose of DQ7 is that it’s unraveling a mystery of an isolated world. It’s not your typical RPG that starts by having some demon show up and find out immediately you’re the one who is destined to save the world. Lord of the Rings…
It’s people like you who seek to ruin the series because it doesn’t do the things that you want it to do. The traditions are what make it good, changing that changes the whole game. Next you’ll bitch about random battles, or difficulty spikes, or too much dialogue, or turn-based battle system. Go play some…
EDF, as a series, is the original Goat Simulator.
This is the one thing I hate the absolute most about Kickstarter failures. When they say this, it tells me that they knew it wouldn’t be enough to accomplish what they promised ahead of time, yet still asked for it anyways, knowing full and well they couldn’t possibly deliver. Most of the time they use the money to…
I think they would give refunds if you paid for Empire Strikes Back and 30 minutes into the film they showed Phantom Menace instead. That’s more of the proper comparison. You’re acting like you would be able to know everything was missing from NMS within an hour, and that’s just not possible. It takes a good amount of…
Normally, in non-NMS cases, I can understand the not refunding argument...but in the case of NMS and Aliens Colonia Marines, it was flat out false advertising. And because of that, even with 50 hrs in NMS, I think people deserve refunds because the lie isn’t immediately apparent and the supposed scope of the game…
It’s completely possible to play something for 50+ hours hoping it will get better, and will have all of the promised features, only to find out it never does. So yeah.
Here’s a thought: Many big name Youtubers like PewDiePie make multiple MILLIONS of dollars annually from Youtube. Why doesn’t one of those personalities just invest a couple mil into making their own Youtube type site that’s uncensored?
Maybe I’m just an asshole, but this game looks too big and empty. I think there’s too much emphasis on Sonic being “fast” and in reality the old games never really truly revolved around speed. In fact, most of the time you were moving slowly until you got to a loop and tunnel. That said, I also don’t think Sonic…
I came across one just before I gave up and quit playing the game altogether. I thought it was just another shitty glitch and was one of those temple ruins that just was missing an activation spot. Guess in some way maybe I was right; just remnants of another missing feature.
It’s almost necessary in DW1 and DW2.
I never paid attention to it much either. I saw the pitch trailer and a little bit of gameplay a while back when they showed the space combat and shooting holes in asteroids and that’s all I was going off of. I didn’t even know the name of the game until E3 this year. But even going off the trailer, it’s simply not…