Dodgerwd
Dodgerwd
Dodgerwd

I import titles that have no chance of coming over due to licensing issues (the Macross PSP games come to mind) and games from creators I really like. For example, I have FFIV in English in nearly every form (hey, it holds a special place in my heart!) but still picked up the JP versions for DS and WonderSwan Color. I

What Rampage said is exactly what I was thinking. But if you are really worried about CPU temp (not sure if you are overclocking), you can always go with a water cooling system. Even a simple internal system like Cosair has would work (about $100 though) [www.tigerdirect.com] .

Spoken like a true economist! But not an investor. The trouble is there is no true equilibrium point at which we can say the market has recovered (as hinted in your post). Heck, growing up I remember the DJ being in the 9k area and 13k was inconceivable. Anywho, for true investors (not those panicky idiots which help

As the market on the whole is down, I try to accumulate the usual stable stocks (as in normally the price won't fluctuate a lot and you probably won't make much on short sales). If I had the money, I would buy more Disney stock (believe it or not) as it is pretty stable and almost certain to go back up in price as the

Sounds closer to Radiant Historia than Chrono Trigger, but I have to say I'm concerned. The feature itself sounds nice, but it does not sound like something they included it in the original game design, making me fear it will be poorly incorporated into the game. It's not that new things can't be implemented well into

Depends on what you are looking for. At the very basic there are 3 numbers to know about: 100, 200, & 300 and up. When making a gem from various materials and an attribute reaches 100, you get a gem of the same level as the materials you are using (material levels are 1-5). If the attribute reaches 200, you will see

Ok so here are some seemingly simple things that people miss while playing the game that can speed some monotonous things up.

Now playing

Finished up Xenoblade over Labor day weekend and the total play time for a complete game (all quests completed, all skills maxed, all named monsters defeated, etc.) came in at just over 140 hours. Some say it is the best RPG to come out of Japan this generation (and the metacritic score would agree with this

It was probably in one of those tutorials early in the game the experienced players like us just skip through (at least, I hope it was!). It is under "other" when you open the menu. There is an option to change the time or view tutorials. I think I learned about it 50+ hours into playing, but better late than never.

The walking fortresses are great for farming uber equipment (at least for that part of the game). I also hope you found out about the ability to manually change the game time before I did, it's quite the time saver!

I'd say you could compare the story to Takahashi's previous Xeno games quite easily. Not in the setting or anything, but there are just so many themes and plot devices Xenoblade shares with those other Xeno titles.

Still Xenoblade. Hopefully I can finish it this weekend (over the 100hr mark now).

Despite what others have said, I am with you to a point (on the tablets are dumb thing). I agree mainly because if you already have a good laptop, I do not see a point in having a tablet. Heck, even a tablet in lieu of a cheap laptop would never cut it for me. But the times, they are a changin' I guess...

Have to agree. Given the beautiful art of the game I was expecting something much better.

Well if the people who are playing it are like me, they have a hard time putting the game down. Really hope I can finish this before my little vacation is over!.

Ha! I just mentioned this to my bro a few days back. It's not that I knew there was going to be a Ni no Kuni (just assumed based on how many branded systems come out in Japan), but I said he should buy a Ni No Kuni branded PS3 since he lives in Japan and was looking to buy one. Perfect timing Level-5!

More active time battle than turn-based. There is a cool-down time on skills, but no waiting on initiating or taking an attack.

At the 70+ hour mark in Xenoblade and thought I would share a few of my thoughts on it thus far. To avoid spoilers I will be vague and say there are a number of themes and story devices Xenoblade shares with Takahashi's other Xeno games. So if you were a fan of the plots and stories of his previous games, you will

That Spy in the screen shot for the vid looks like he just blew his load over the announcement.