reread my comments if you missed my points.
reread my comments if you missed my points.
I don't have the patience time energy or appreciation for dark souls necessary to apply to it a whole n different logic and thought patterns than I do every other game.
okay then champ. I've made entirely valid points and you've shittily defended every one and insisted on trying to insult me. next time my son starts crying in the next room while I'm playing a video game I'll just ignore him and keep playing till I find a bonfire. I will know how to do this from my experience with all…
you're right, this game isn't for me. but, from all the glowing reviews it got and all the breathless praise, and all the constant referring to it as an RPG (it isn't) I thought it was. so I bought it (at full price!) and hated it, and yes it's made me a tad bitter. the review scores this game got were outrageous.
and congratulations to you, you know a shitload about dark souls. you must...really really like dark souls and spend a lot of time reading the wiki, cause by the time I'd killed that merchant the game hasn't explained anything about Oswald or whatever you said. in fact the game hadn't explained anything, it just…
MrDioneo is judging me for a comment on the Internet! Nooooooooooo!
casual is an adjective. I think you're a missing a noun there, champ.
oh, and in the interest of being totally rational and reasonable in my points and my thinking behind them, I figured the area around a merchant would be relatively safe, and, not having a pause button, decided to use that perceived safe area to look at my phone, or computer, or whatever I looked at, with my controller…
not a lot, just once, and yeah it landed on the attack button and killed the only creature in the entire game that dies with one hit, the merchant. my fault I dropped it, obviously. the games fault for making the merchant a one hit kill and for immediately saving afterwards, and for not allowing me to pause the game…
what's funny to me is that you just gave the exact opposite answer of most other people I've talked about this with.
yeah, it's a shame I made all my points in one post and don't care enough if someone else disagrees with them to then defend them.
no thanks. I play video games to have a good time. i don't enjoy banging my head against the wall over and over and over and over again till I make a hole, then trying to feel some sense of accomplishment about it before moving on to the next wall. which is the entirety of the dark souls experience in a nutshell.
right? cause I'm a little white baby.
k.
and ps - if you're really 56, congratulations on finding the fountain of youth, because you insult like a 12 year old.
what's your point?
as someone who hates zombie games generally, and zombie apocalypse stories specifically, once I heard that this game was as much simulation as zombie-slaying action game, I bought it on a whim and a recommendation.
meaning, it still has unfair enemies that will drain half of your maximum life bar? you mean, it still unfairly saves after EVERY encounter, so if your controller slips off your lap in front of a merchant and you accidentally attack him, there's no way to turn back? you mean there's still no pause button for when I…
hank hill was funny.
I'm gonna call bullshit on at least 1000 hours of skyrim