DetectivePlunkett
Detective Plunkett
DetectivePlunkett

I think there are a lot of people who don't even consider Designer to be a real job, because it relies on factors that aren't tangible as art or audio or whatnot. They're sometimes mistaken for "idea guys," since anyone can come up with a game concept. It's sort of like saying that because anyone can hold a camera,

Oh yeah we get the highest quality Maple Syrup and even your choice of a pet Moose, Beaver or Grizzly ( I took Moose)

It is strange how the description evolved from "close friends at Winterkewl games" to "We met Kris and trusted his qualifications and assertions that we could trust him with our brand."

"Hat in Time"

We're not ready to make a detailed statement about what happened with Yogventures. Winterkewl's statement omits much and I would disagree with a number of points, but there's no value in going into detail.

For now? Let this be yet another cautionary tale: be careful what you Kickstart.

Trust me, we're on the same page.

My main beef with AAA is that it (at one point) meant a level of polish. Now it just signifies the marketing engine behind it. It would be nice to be at a place that is between the two stages since one is toxic in terms of environment and the other can be notoriously short-lived.

Oh man, don't I know it. My trouble doing these damn things is what's held back any serious work on game development projects as I can't garner any interest from people who can code without a decent doc. Its a shame, too.

Preach!

I feel your pain, I'm in the middle of putting together a styleguide for a game that has had its UI changed so many times, before I was put on the project, and there's no rhyme or reason to many of the things they've done. I also re-wireframed the entire game a few weeks ago and was told there's no need to do it now

Guess what, Ubisoft used male animations on female character models in the AC series in the past and it looked just fine and no one complained. Women and men don't really walk/move differently unless you're going for some shitty exaggerated feminine walk cycle. The only adjustments they really need to make are more

Why should there be new "animations"? Just skin over a default player character animations with a female character model and call it a day. Modders do it all the time.

Shit, this'll probably the last AC game then. That must've cost them every penny they had... but we're all at peace now.

I mean, it doesn't matter if she's not playable. One assumes if she's a female assassin, they'll have to animate her assassinating some fools... right? So unless she's new, then their earlier statement would make no sense. Unless it's a story-cutscene-only thing, and she doesn't come with on missions.

Yeah that actually seems pretty rad, tbh

Just imagine, 14 years from now we'll get to learn how Half Life 3 was finally cancelled because someone at Valve decided training dolphins to sing The Imperial March or whatever the fuck it is they do over there was more important.

I'm crying from laughter.

Bob, I met a Kotakuite in Kabul. He's a huge fan of yours. Miss you B.

Miyazaki has retired, like, 3 times.