How do you feel about a child molester getting gang-raped in prison?
How do you feel about a child molester getting gang-raped in prison?
"Breeding out a race" is a way to accomplish genocide.
These writers have written things that make light of religion, politics, gender, social status, murder, assault, rape, and plenty of other things, all of which can reasonably be considered offensive. If you laughed at all of the other ones, but there's *one* that happens to press your buttons to the point that you…
There's nothing racist or offensive in this article. Go to a doctor and get that stick removed, I'm sure it's uncomfortable having it lodged up in there.
"You simply don't see it, I'm now sure of it. Your clamp function will cause wonky behavior that you're not grasping. What would be very useful would be the modulo function." — I guess we can trade back and forth statements like "you just don't get it," but it doesn't make a difference. Literally all the clamp does…
The "teleporting" that you're talking about is entirely eliminated by the clamp function. Literally, all you need to do is set the threshold to the level that there's more than a single grid cell connecting each other cell across the pole. This is really really easy. I mean, like, really easy.
It's funny, you're still trying to prove that they're different mathematically. I acknowledge that a torus will fit the map without a special case. The thing I'm trying to get YOU to acknowledge is that a sphere will work just fine as well, and it will likely cause the programmer a lot less work. Distortion at the…
"It's not bullshit. As the original poster mentioned a coffee cup is also toroidal, and the handle could have the same radius as the cup itself. It's not that difficult of a concept." — In the case of a coffee cup, the "torus" part of that is the handle. It is literally impossible for the inner rim of the handle to…
"Having half the length of the entire map crossed in 1 footstep is not "distortion". That's teleportation disguised as distortion." — That would never happen. You simply don't understand the proposed polar coordinate mapping system.
...unless you prefer accuracy at your equator as opposed to along your tropics. Or unless you already HAVE the 2d map projected onto the sphere because a player character is walking around on it, in which case creating a virtual torus and mapping the movement in one space to the movement in another is a massive…
Yeah, my model handles perfect 0 easily. It pops it to 0.001. No difference from the user's perspective. Problem solved. No collapse whatsoever, and no need to have two separate mapping functions — one for movement across a virtual torus while the player moves across a pre-mapped sphere (assuming you wanted to,…
Pray tell, how does your scenario change if travel along the map is limited to just cardinal directions, like in chrono trigger?
No. This frame/barrier/threshold constitutes a fraction of a degree that smooths out irregular behavior is you pass over the pole. This is exactly what ALLOWS us to maintain consistent map behavior between 2D and 3D spherical. They've been doing shit like this in games and simulations for decades now. It's…
"If you project the gameworld into a sphere, and then walk a full circle along a sphere, then map that route into the flat representation, you will see a trajectory that cannot be achieved on a standard jRPG map." — Pick a latitude (other than perfect 0) on the spherical projection that he made and trace a line…
Changing the lookups for the UVs doesn't alter the topology at all. What are you talking about?
"Sure, allow me to correct you: Projecting an RPG map onto a 3D sphere breaks the map's rules. By your admission, let the entire edge be a single pole. Now imagine that you are standing at this pole. By walking 5 metres in any direction, you should be able to appear 5 metres from any edge. In an RPG, this is not…
DING DING we have a winner. I'm glad I wasn't the only one thinking this — you were just able to describe and demo it much better than anyone else here.
Wow, you REALLY don't understand projections, do you? The texels' UV coordinates are continuous on that sphere that m9105826, which literally SHOWS that there would be no "teleportation" necessary. The player would walk across the spherical map just as continuously as he would across the flat map — no jumps, no…
"That's because you can have a toroidal shape where the "inner circumference" and "outer circumference" are equal." — What?!? Bullshit. If that were the case, then the two surfaces would occupy the same space, creating either a 2D shape or a degenerate 3D shape.
"I like how you've constructed a strawman where the government needs to get involved." — Call it a straw man if you'd like, but it's the direction that your argument is heading. There's no question that you are against people being able to express themselves however they want on Xbox Live, so what do you want to do…