DaveKap
DaveKap
DaveKap

Came here to see what the stage looked like, stayed for the music. It wasn’t until after I listened and enjoyed it that I scrolled down to see you say how much you loved it. This is, indeed, my jam as well.

She looks better without makeup. Good for her.

I’m not saying I don’t want the game, on the contrary I’ve been excited to play it since it was first announced. My point is that I’m fatigued by the articles that keep coming out about it despite its non-existence from a store.

Now playing

If you want the source of this joke, look no further than this little video of Joel from Vinesauce trying out some imported titles:

This game has been reported on so much over the years and yet it still hasn’t come out, I’m at the point of fatigue. I simply can’t care about this game anymore until it comes out.

It’s too bad they don’t have any way of keeping in touch about the game (no newsletter, no steam page to favorite) to know when it releases. I have to rely on the press to tell me at this point.

It’s not particularly difficult to say setEntity(PlayerControllable) if you build your engine that way. What’s difficult is making it so there is interesting gameplay and enough content to support it. I’ll be interested when I see those two things. ;)

It’s called risk and reward. You risk the time and effort to tweak the experience to your own standards while the reward is a much better playing (audio, visual, controls, and social) experience. No need to hate from either side, console is just less risk for less reward.

If you brag about it, you probably don’t have it.

I was kinda hoping you guys would give it a week before spoiling me on what game to be surprised to see while watching the show but I guess I couldn’t ask that much of you, could I?

I’m going to be sadly honest here... Next Level Games has a lot of issues with their final products. With each of the ones mentioned in the Nintendo Direct and the one a lot of folks like, Luigi’s Mansion: Dark Moon, there were some massive drawbacks that kept their games from being addictively fun and appropriately

FYI to my two replies, DRM = Digital Rights Management. That’s just a fancy term for “anti-piracy.” The timer was in there as an anti-piracy measure, as stated in this article, and is thusly DRM.

“Hi, we’re Valve. We gave out your address, opening you up to amazing amounts of spammy mailers. No, we’re not going to help you fix it. Sorry! Now fuck off.”

Does not appear sold out to me. Still 20 bucks, too.

Does not appear sold out to me. Still 20 bucks, too.

The only person I ever knew to play a modern sports game on a console was a person who bought no other video games outside of Halo. When you’re not buying all the best games for your game system, you save a lot of money... which then gets spent on the one or two games you do buy. Makes sense.

Bonus bonus moral: DRM is bad and will fuck legitimate purchasers over.

Saw “remote play on PC” and let out a “what the fuck?!” That’ll be an interesting treat.

Re: Your name. Me too!

Hahaha that final Fallout 4 clip, when he dies I just kinda shrugged with a smirk on my face of “Gosh, I’m not sure what I should have expected.”

“I don’t really feel any guilt,” he said. “I guess I’m just not a very remorseful guy. That’s probably a good thing for the stuff I like to do. [...] I do care what others have to say about my work, but only to the extent of agreement. If they support what I do, fine. If you don’t, you don’t have to watch. I’m not