“Effect change” is the rare occasion where “effect” functions as a verb rather than noun. https://writingexplained.org/affect-change-or-effect-change
Counterpoint: “Metroidvania” is just fine, has been around for decades, and is an established term that refers to a specific genre of game. Specifically, one in which you’re placed into a maze-like world that requires getting powerups to advance, and once you do, the door is open for incremental backtracking and… Read more
Not to mention that some icons would change when you attempted to delete them. Like, the character would suddenly frantically wave their arms at the player being like “don’t delete meeeee....”
Well, Atlus NEVER said, implied or promised that Persona 5 would come to Switch, or that P5S would be a Switch port of Persona 5, so anyone who feels “lied to” or “let down”(as I’m seeing people say on other sites) doesn’t have anyone to blame but themselves for getting their hopes up. Does suck for people who don’t… Read more
He’s riding the Super Saiyan Blue Wave.
I’d say this either enters into either #11 Spiritual Successor (e.g. Bloodstained, Yooka-Laylee) or #2 Extremely Delayed Sequel (e.g. Psychonauts 2, Shenmue 3)
If there is a well-built narrative journey for the character, you don’t need to kill an animal character. Period. It is lazy in most cases. John Wick, while brutal, is an example in the other direction. The death of his puppy was much more than just that. It represented the ending of any physical connection to his… Read more
I get what you’re saying, I just have a pretty firm “take it or leave it” stance with Etrian Odyssey and the map. There’re many dungeon crawling games in a similar style (Grimrock, Darkest Dungeon, etc). Drawing the map is the key feature that makes Etrain it’s own thing, imo. It’d be like saying “let’s put the Kirby… Read more