Dear Nintendo,
Dear Nintendo,
Agreed, those "Chapter 1" achievements are really boring, but at least they're super easy. Just in case the developer has literally no creativity when it comes to Achievements.
I thoroughly enjoy the phrase "tried with mixes success". I'm fairly confident that everyone who saw The Crystal Skull had to stave off thoughts in the days following.
Honestly, Achievements require almost zero effort on the Dev's part; merely to think up a few silly or witty names, and ways to obtain them. Hell, there are a lot of games there simply reward them for playing the story, awarding players with things like "Chapter 1", for completing said chapter.
I'll be honest, I think too much important is being put on Metacritic. It works off of the assumption that all video-games aim to deliver the same kind of experience, which simply isn't accurate. That's not to saying it's without any value whatsoever, but oftentimes, a game that aims for niche-appeal will get hammered…
Real talk: The real reason that Call of Duty will never succeed as an e-sport is actually quite simple.
Hmm, fair enough on memory; truth me told, I'm still kind of hazy on SSD vs HDD.
For fuck's sake, Ninty; I know you might be losing money on this first run of consoles, but memory is so cheap, surely it would've been wiser to launch with more? As it stands, it's just incredibly short-sighted; most gamers never purchase additional memory. That's just a sad fact. As such, you're basically telling…
Even you have to admit, Shadowmourne's Lore is fairly weak in the grand scheme of things. Forging the weapon had a neat little quest-line, but it really felt like they were grasping at straws just to come up with some kind of "Frostmourne-substitute".
Fair point :P
Hmm, well hopefully I see one of those consoles. I've have to send the bloody thing in for repair five times so far; would be nice to get a little love.
I'll be honestly, I'm actually quite surprised they haven't done more with Frostmourne; just a little meaningless cameo in the Wolverine: Origins game, and that appearance in one of the Guitar Hero games. They didn't even implement it in WoW itself, which I always thought was bizarre (despite having an Axe named…
Eh, all very good points. It's definitely disheartening to see just *HOW* prevalent Jedi were in the original trilogy; their numbers, coupled with their God-like power and that the Council was being run by a bunch of assholes, it definitely tainted what made the Jedi so cool to begin with.
All I hope is that they don't completely fuck up the core characters from the Original Trilogy. Let Luke, Han, Leia, and even Chewie have the "Happily Ever After" ending that we've grown up picturing in our heads. I don't care if the Expanded Universe says otherwise!
It seems cruelly ironic, doesn't it? In Super Mario World, they're more than happy to jump off of Yoshi, sending him to certain death just to get a little more hangtime. This time, they're clinging on to Baby Yoshi's for dear, sweet life.
Honestly, it seems like it's just one of those things that will probably always be a mess. I'm actually hoping to get a chance to pursue a career in Gaming Journalism myself (well, any journalism, but since I love games and know my stuff, it seems more relevant), it's a topic that I find myself questioning more and…
Hah, that Zelda one genuinely made me laugh! =D
You know, something just occurred to me; the GamePad supports a headphone jack, right? Well, would it be possible to play my game on my big-screen, but blast the sound through a pair of headphones instead of the TV?
Totally agreed. The story is this one sucks (whereas the first was merely cliche, but still fun), and the emphasis on loot doesn't add anything to the game except a massive headache.
So true. I don't know much about Munn, but the channel definitely went downhill when the focus shifted to the "dude-bro" mentality. It's a shame they're going the direction they are, because if they did a complete 180, I guarantee more people would start watching their shows again.