Daemon_Gildas
Daemon_Gildas
Daemon_Gildas

I have to say, I still feel like Darksiders was a dramatically underrated game. Joe Mad's art-style probably doesn't sit well with the majority, I suppose, but I felt like the game had been almost tailor-made to suit my tastes.

I have to say, I actually find some of this to be pretty level-headed. I think retailers need to be penalized more heavily for selling M-rated titles to minors; and in saying that, I also think that same standard should apply to movies.

@Roth: God, I can't handle another 8-bit Mega Man game. Not yet, anyways. I thought MM9 was a genius concept, but the gambit had already been run by the time MM10 hit. Going 8-bit again would just kill the series.

@Ryodestined: Agreed. Mega Man X (1-3) also sported the best soundtracks of the entire franchise.

Holy crap, is that the Tifton GameStop?!

You can knock their ability to truly create anything ground-breaking, but you have to give them credit; they can make a compelling world. I daresay, they would be better at making movies than games (Give me a Jump-button, dammit!)

@Fernando Jorge: Agreed. If the series has run its course, then start a new series. "Reboots" are about the laziest thing a developer can do; they rarely work out.

I have to say, I'm worried what to expect without Itagaki's vision behind Ninja Gaiden's 3D incarnation.

Honestly, times like this, there just aren't enough words to say. I can't even imagine how painful this must be, but it's nice to see people able to set aside personal squabbles to help someone in such need.

Sweet Jesus, PLEASE tell me that isn't Dante! I'll admit, aside from a fantasy-like depiction of New York, the rest of the game looks like...

FUCK.

#3 and #9, marry me?

Well, it's great to hear gun controls being improved, but that's not the reason people hated guns in the first Dead Rising.

@-MasterDex-: The "cow in a dark forest" thing killed me. That was definitely a day's worth of funny ^_^

If Sony is already dropping support of the Go!, then they should at least be willing to replace them.

Two things...

Good lort almighty, that looked awesome.

Hooooooooooooooly shit, that was awesome.

@Archaotic: See, Nathan Drake looked more like "Pretty-boy Action Hero" to me. Which, in the case of Uncharted, really fit the game, because they were going to a certain type of feel.

@ThreeOneFive: I totally agree. The key behind a good character isn't always that they're likable; it's whether or not they're unique in some way.