CreepyKin
CreepyKin
CreepyKin

A conceptually cool idea. Reminds me somewhat of the Majesty games in which direct control of your subjects was not an option; a mechanic that turned away most people from that series. It’s a real shame the characters are totally inarticulate. Animations are limited to the models sliding around tiles and flipping off

Please let there be an option to swap out my multiplayer avatar's head with the dog's. Please, please, please.

To even begin to consider how to lay out a level makes me feel, well kinda stupid. However, Pixel Press has my total attention. I come from a line of thinking that embraces analog pencil-to-paper artistry. The prospect of sitting down to design, on graph paper, a level then scanning that same design into a program and

"I wasn't able to grasp what it truly meant until I read several analyses online."

The problem arises when devs try to shoehorn the gameplay scale typical console or PC titles. First Person Shooters and touchscreen controls do not make a good match. Game Dev Story is perfect example of the tempered ambitions mobile developers should aspiring to with their games.

What about grown women?

A lot of developers struggle with grafting controller mechanics onto touchscreens. Should they ever make a smart phone, it wouldn’t come as a surprised to see Nintendo hock a line of accessories (mini controllers and the like) that make genres such as platformers and shooters more playable. Perhaps make such

No worries, friend! Happens to every mind now and again. :O)

The vastness and sparse view of the landscape certainly helped convey that feeling.

I wrote the ending was understated, as in subtle. Not underrated.

One of the greatest, most effective narrative climaxes ever committed to film. It’s extraordinarily understated and yet full of awe and wonder that I get a little choked up just thinking about it.

Found it!

I can’t recall right now. Let me poke around and I’ll get back to you!

Did not know that! Huh! :O)

Isn’t “misunderstood” the go-to defense for people who harbor bleeding hearts for the psychological plight of bullies? “Sure, he gives the other, smaller kids wedgies, swirlies and broken noses, but it’s because he’s passionate! You don’t get him at all!”

“Want to know how it works? I don't. If I did, I'd risk getting drawn into the latest in a lifelong series of card hunts that have left my psyche a shattered ruin.”

We're certain to see an upswing in the use of authenticity certificates, official seals and all that catering to the snooty type nerds.

Since he’s aiming for a career as a pundit, his competence with the spoken word is second only to his working knowledge of the game for which he’ll be providing live feedback. But only just. Mayhap a speech class is in order for this aspiring, young commentator.

What a wonderful warm, fuzzy feeling!

What noise is this? Give me my long sword, ho!