CreepyKin
CreepyKin
CreepyKin

Marinko Milosevski is crazy brilliant. Simple and sparse designs are the en vogue trends right now, but this stuff stands head and shoulders above the rest.

Unless I’m mistaken, Catbus tongues don’t produce the dander of a flesh and fur cat tongue. They require maintenance far above that of your average bus or cat (except for maybe the Sphynx breed which needs to be bathed fairly regularly). They also demand copious love and attention as cat buses tend to be needed

I'll never understand the "Square Tax" on every port of their games they release on iOS.

But many of the questions that Infinite raises don't have a definitive answer—not until/if Ken Levine sets the record straight, anyway.

Anyone want to start a pool to bet how long it’ll take PC modders to hack/create a multiplayer mode?

That is the best version, especially if played on DS XL. :O)

What I’d like to see Ron Gilbert do – Make the adventure game he described in points three to ten, fourteen and seventeen. Then title it “Orangutan Isle” to skirt around the copyright issue. And if Disney’s lawyers descend on him like hawks to chicken coop, he could play the "it's meta-satire" card.

All throughout my play through of Infinite I couldn’t help liken the visual style to that of a Pixar production. Seeing Hummel’s gorgeous illustrations now help reinforce that notion at least in my head; she’s clearly a big Disney nut. However, unlike a Pixar flick a sinister air surrounds the art of Infinite; thanks

Oh, nostalgia! Sweet, painful nostalgia.

How wasteful! I've a mind to go to the closest Dave and Busters and pump credits into "House of the Dead" as a form of futile protest to compliment Stender's futile bill. But… you know, it's House of the Dead and I don't want to throw away on a mediocre lightgun game. Now, "Typing of the Dead;" let's see that at every

I must confess, my acquaintance with the gameplay didn't go beyond the couple early trailers released. Which really just gleamed at what the player would be doing (shooting and being eviscerated by morphing alien ships). Learning that it would have been as deep as you mention makes the possibility of a cancellation

It's difficult to assert a solid qualitative conclusion of the gameplay based on what 2K has shown other than, it's BioShock with black ink aliens that possess humans. Of course, it may not even matter how well "XCOM/The Bureau" played as its entire existence could, as the Giant Bombcast crew jokingly hypothesized,

It would be a huge pity to see XCOM/The Bureau turn into vaporware. A pulpy alien invasion story set in this era of American history is a captivating idea. Perhaps, they'll just rebrand it, polish it and release it under the rumored moniker. The concept is too rife with potential that would make for an awesome

That Ninja Gaiden screen was such a tease for my young gore-hound self. I was so ready to see Ryu’s innards splatter across the inside of the monitor. Imagine my disappointment. However, years later Phantasmagoria’s gruesome pendulum death give me a little tickle in that special spot I reserve exclusively for such

The synth music is so moody and effective at submerging the player in the Mass Effect ambience; I’m surprised it hasn’t been ripped off as much as the Inception horn.

Remember the 1993 Mike Meyers vehicle “So, I Married An Axe Murderer?” Someone should make that but as a loving tribute to games instead of the darkness tinged rom-com. Use these poems as a jumping off point for the ones in the film or just rip them off wholesale and pay the authors’ their royalties. Leave in the axe

What if you have a new actor playing Shepard every week?

There’s an idea! The potential to make your character a junky/alcoholic as an optional gameplay system; will he/she pop extra morphine tabs to numb the pain of combat or will they drown their woes at the bottom of a bottle of that tasty, iridescent blue stuff risking an addiction? While we're at it, let's throw in

Maybe for the next go-round BioWare will let us mess up our characters’ teeth. I’m talkin gnarly shit like ingrown incisors, Madonna/Lauren Hutton style gaps and that gross black mold people get on their molars. I wanna make the ugliest dude or dudette imaginable and a bad, nicotine-stained smile goes a long way to

As someone who can speak from firsthand experience, how much actual “rehabilitation” goes on during the rehabilitation process?