CreepyKin
CreepyKin
CreepyKin

What if you have a new actor playing Shepard every week?

There’s an idea! The potential to make your character a junky/alcoholic as an optional gameplay system; will he/she pop extra morphine tabs to numb the pain of combat or will they drown their woes at the bottom of a bottle of that tasty, iridescent blue stuff risking an addiction? While we're at it, let's throw in

Maybe for the next go-round BioWare will let us mess up our characters’ teeth. I’m talkin gnarly shit like ingrown incisors, Madonna/Lauren Hutton style gaps and that gross black mold people get on their molars. I wanna make the ugliest dude or dudette imaginable and a bad, nicotine-stained smile goes a long way to

As someone who can speak from firsthand experience, how much actual “rehabilitation” goes on during the rehabilitation process?

Everything I read and hear about “Prison Architect” fascinates me to no end. I’m dying to play it; but somehow I can’t force myself to justify the cost. Nearly thirty bucks for just the game is asking quite a bit especially if your potential audience is living the tightened belt lifestyle. I’ve similar sentiments

Guess this puts XismonbelmontX in the running for Husband of the Year.

They got my greenlight... also, my money.

Vaguely reminiscent of Indiana Jones and His Desktop Adventures. Hope this kind of subversive game design takes off. Us office drones could use the distraction while looking like we’re genuinely putting in eight hours.

Sadly, this industry is still polluted with straight-white-male entitlement. No offense to all the well-meaning straight white males out there. Y’all are the Riggs to my Murtaugh. ::Kisses:: But it’s this line of thinking holding the medium back. Also, the reason games are perceived to be no more than toys to babysit