Connor
SOLIDUS
Connor

I went to college for art and graphic design, so I've done quite a bit of life drawing classes (though I've yet to finish - hope I'll go back some day). You might not have a teacher walking up to you, looking at your work and telling you what's good/what needs improvement while you're drawing a nude model or a bowl of

I find myself jealous of some people's ability to imagine the future and illustrate it.

Sony hasn't been doing a good job of porting their own studios games, the Jak collection was terrible from what I gathered, Ratchet FFA on the vita was a disaster even after delaying it months (but some how has a decent rating on PSN hmm), God of War on Vita has issues but is better.
With lack luster ports,

Sony's attempt to promote the PSVita is really lackluster. Bigger games should already be out by now, e.g. Gran Turismo Vita. For instance, Sony could have finance a exclusive Final Fantasy 7 remake for the PSVita. More exclusive games for Sony's handheld would be better for expanding its market, but now a bunch of

PSP: 6

The four dudes behind them. Their faces. I could watch them all day.

You should watch from position 3:13. You can't tell me there isn't a big difference in Driveclubs favor of how the wipers and the behavior of raindrops are simulated.

Wow uh, as pretty as screenshots from Project Cars have been looking, Driveclub kinda looks a LOT better. Project Cars looks flat next to it. How'd that happen?

i wanted a switchblade soo bad, but they probably would have asked 2 grand for it anyways.

Well, I'd say Skyrim has a really fantastic world! The mission design and combat mechanics of Skyrim don't hold up, but I dumped 100+ hours into Skyrim because exploring was so god damn amazing.

The combat was profoundly disappointing. It's just a button mash on normal.

I can definitely see how it'd be possible to take nearly 200 hours to finish everything in Dragon Age, especially if you're going after things like the shards. Unfortunately, I don't think the game provided much motivation, outside of "hey, it's something to do, so...do it, I guess?"

Well, the best game I've ever played this year is still Far Cry 4. I can't figure out why Far Cry 3's Vaas is so well-loved, sure he's well acted, but IMO the character is too vague and is a classic example of style over substance.

Same here. I enjoyed it at first, but by the end of October I had realized that the shooty parts were very well done, but that it's just a hollow shell of a game. The story is lackluster/not there and there isn't enough content, which leads to constantly replaying the same areas over and over again. The way they've

Can you please retitle this to "12 Games released in 2014 Kotaku liked"; because that's all this is. The fact that major and minor releases that can be agreed upon to be better than more than a couple games on here are not even mentioned is ridiculous. What's even more ridiculous though, is how DLC, a game about

A list without transistor is not a list.

Commas and periods go a long way, dude.

DriveClub ?

I'll take the recycled mansion with actual story content, over nice looking areas with zero purpose other than to give space to fill with a-bajillion pickup quests.