I ate sushi for the first time when I lived in Japan for a year, cheap and tasty, you could taste the ocean. Then I returned to the UK and have since been depressed by how tasteless it is over here, and ridiculously expensive. Sad times.
I ate sushi for the first time when I lived in Japan for a year, cheap and tasty, you could taste the ocean. Then I returned to the UK and have since been depressed by how tasteless it is over here, and ridiculously expensive. Sad times.
You'd think after 10 years he'd have grown some empathy for the digital people suffering on the other side of his monitor, and that he'd make an effort to end the war.
Sleeping Dogs has the best in car radio station selection of any game I've played. They have a station dedicated to Ninja Tune for crying out loud! Loved it.
The water level almost made me drop the game, that friggin water level... :|
Look I'm just gonna say it: Half-Life 1 was better than 2. It was like Die Hard starring a scientist versus aliens and soldiers. HL2 was a lot of wandering around and not much narrative. HL Episode 2 was good though and made up for things.
Nope, that's not it. You can listen to the whole album / buy it on Bandcamp.
Earlier this year someone on Kotaku recommended me Perturbator's album I Am The Night, and I'm now a super fan. So I will now pay it forward and recommend you all to check out that artist too, excellent cyberpunk sound.
Check out Permutation City. Greg Egan's mindblowing novel shows it's not all rainbows and unicorns when you can live forever in a virtual paradise.
Listen, I'm talking about the potential for monotony based on a map, and you're acting like I'm talking about experiencing something in a game that isn't out yet. The entire point of this article and the subsequent talkback is to speculate on potentiality.
So basically in your view all gaming websites should just shut down because talking about games we haven't played is pointless. What a lovely world you live in.
A lot happened in the woods of Skyrim, sure. I mean don't get me wrong, I'm sure GTA will entertain us out of the city, but it just seems to me that the franchise is built around an urban environment. So I'm just curious about what our criminals will get up to in forests.
This was not only one of the wittiest most hilarious GTAs, but one of the most wittiest and hilarious games ever. Very underrated, brilliant dialogue.
Somewhere deep within your skull is the power of imagination. Once you find it, you will be able to imagine the monotony of driving around forests wondering why the game is called Grand Theft Auto and not Far Cry 4.
Well excuse me for expecting Grand Theft Auto to feature plenty of urban environment to thieve autos in grand fashion!
Yeah I'm sure I'll enjoy all the activities and easter eggs. I never got round to playing San Andreas though, I missed a lot of games from that generation sadly.
Hmm, gotta join the dissenters here, it's not so much that there's more rural than urban, but that there only seems to be one urban section in that corner. At least if there were pockets of urban scattered around it might break the monotony...
Ah, you jest but the anime was prophetic in a couple ways. I wrote a dissertation on it for university, uploaded to my site so that I didn't write a billion words for nothing!
This ridiculous-looking mute character seems a massive regression from Sniper Wolf. We can only judge once we play the game, but first impressions are...not looking good.
I think this scientific debate has to veer into philosophy, because all the volatile events being discussed are caused by human nature. Emotions like greed, envy, ambition, etc. Perhaps the inevitability of these emotions causing conflicts can look predictable to us in hindsight, but whether trends can be predicted to…
TAKE MY MONEY.