Chrystolis
Chrystolis
Chrystolis

Awesome :]

No.

That's stated in this article as well, and isn't what's really being refuted here. The point of the headline and article is that if you're getting that extra sleep by sleeping in later on weekends, you're throwing your body's natural rhythm off for after the weekend. Instead, if you want to catch up on sleep, going

I typically end up going to bed earlier on Friday nights than I do on nights during the week. Typically, this is because I'm tired from only getting 6-ish hours of sleep a night during the week, but yeah. I'm usually up around the same time, or a bit earlier, on weekends as well.

The PS3 + Vita's Cross-Controller capabilities are indeed interesting. Their main drawback is devs can't guarantee those playing their games will have both devices, unless the game is specifically designed for those people (usually simple, gimicky games, considering how drastically reduced of a group they're

Agreed! I have a hard time parting with a zone I've been actively doing things in without finishing off that completion :P

I think their decision to require 100% world completion for crafting a legendary weapon was a very good idea. Sure, as more people complete this on their main character, there will be fewer running around the lower level zones, but I wouldn't be surprised to see most zones having a moderately healthy population for a

They may not want to, but they're making a hell of an effort to do so. They can sugarcoat it all they'd like, but when you take a multiplatform game and make it a console exclusive, you're going to risk alienating former fans that bought it on the no longer supported console(s). In this case, it's even worse, since n

Unfortunately, if you haven't done Sorrow's Embrace story mode yet, it houses one that seems to be a pretty regular group-ender. At least this one relies on less luck than the lovers did. My group ended up getting it on our second try, but mainly because we knew precisely what we needed to do. It still took roughly

I've enjoyed my personal story quests for the most part, though the filler quests as I get higher have been pretty throwaway (I'm 80 now, have done the story through reaching Fort Trinity, so 70ish). Your race and the faction you pick influences the story a lot though. Even different races see some different quests

But have they changed how devices sync with it? I still cringe, cross my fingers, and cover my eyes every time I need to perform a sync...

Good luck with Ascalonian Catacombs (AC) when you hit 30. A harsh introduction into what's generally a trend of overtuned story mode instances. Don't get me wrong, a lot of the story mode encounters are where they should be, but most dungeons have at least one boss that is very difficult or requires advanced tactics

I recall hearing of ArenaNet staff watching as press members played the game at events and they'd ask the player "that farm is on fire, aren't you going to go help?" and the player would respond "I don't have a quest for it." and carry on their way, or something to that extent. Thus, we got renown hearts.

For a large chain, I'd say it's definitely up there. I've had better, but those were all local, non-chain places.

No puppy I can understand, but they lost me at no taco.

Boo, by the description I was expecting them to all jump off. Only around 8 to maybe 10 of the 20-30 there jumped off. Still funny though :]

Seems like a clever way to catch people who think they're beating the system when they post screenshots of TOS breaking material with any damning evidence covered by a blank box.

The best are when you get an email from someone, and then they call immediately after to discuss it with you. This makes sense if they're emailing you an image or document for reference in the phone call, but when they call to discuss the points they just described in the email, it doesn't make sense.

That would make sense, considering what GW2 is all about, though they didn't show anything that I can recall that really referenced other MMOs. If you think about someone who isn't familiar with MMOs watching this, they'd have absolutely no reason to think it has anything to do with video games, let alone MMOs, up

It definitely looks like a commercial meant to appeal to a very broad audience. Capture people's attention, make them wonder what it's about, and then seamlessly transition into the game. The whole thing, especially the out-of-game portion, seemed pretty heavy on the symbolism.