Butterfly_Kid
Butterfly_Kid
Butterfly_Kid

This reminds me of "The Stacks" from Ready Player One. Only less slummy. The future is now...in Japan, of course.

There's no limit, really. But, when I submit something, I try not to go overboard. Some end up longer than others.

Being abducted isn't so bad, really. Once you've been through it a few times, it's a walk in the park. I mean, don't get me wrong, the first time was terrifying. Lots of prodding, and...exploring is done, but if you're good and don't squirm too much that first time around, then odds are pretty good that they will

You know, as cheaply made as this game was, the combat mechanics were really cool. The dual stick fighting concept has always gone over well with me. It was pretty fun.

Of all of this weeks short stories, this one is my favorite. Good execution. It was suspenseful and interesting. Well thought out.

The International Resource Management stasis capsule popped open with a hiss, and using all of his remaining strength, Capt. Frank Marshall hauled his heavy body out of the chamber. He stumbled and fell to his knees with a slap on the cold floor as he struggled to approach the control console. It was only 10 or 15

I get it. Makes sense.

When it comes to crafting a female character as the main protagonist of a story, she needs to be both relatively believable and likeable in the role. If you gave her big boobs it just wouldn't work. No one would take her seriously. (No matter how hard she tries, Tifa from VII will never be taken seriously). For this,

That would look great under the tv. I like simple design in my electronics.

This video lost its credibility for me when I noticed that he didn't even use the official PS4 Logo...

Ah, good ear. I thought I recognized his voice.

Nope. Not even close.

I think that might be asking a bit too much of a game of FFX's size and script.

This game. Part cartoon-style, part live action video clips. It was the only actually interesting Sega-CD game that I owned.

It would convince me to finally buy a Vita, I think.

XII is my favorite of the PS2 era FFs. So good, just in so many ways. The characters were all great. No one was whiny or annoying, the story was derivative and a tad predictable, but was beautifully done, and the new battle system kicked ass. I spent something like 130 hours filling in the license board, and catching

The story was way too camp to be taken seriously, but damn if those battles weren't fun. Who would have thought that a Dress Spheres would make for such a neat system.

RIP Sector 7

I like the new layout on io9...

There's no way this is going to be a Microsoft exclusive.