BritBloke916
BritBloke916
BritBloke916

@Foppemoa: Nah, reversing the polarity of the neutron flow is a Doctor Who thing. In Star Trek, you usually need to invoke a subspace inversion (or do something with tachyons).

@'360 Cabinboy (Corsair): The most recent Star Wars movie,"Star Wars: The Clone Wars" (featuring Ahsoka "Hannah Montana" Tano) was pretty damn awful. The most recent Star Trek movie, on the other hand, was pretty damn good. You may find that mainstream support for TOR is not as great as would have been the case

All of my free time just donned a red shirt. Resistance is futile. Damn it Jim, I'm a gamer, not a doctor. Etc.

@BritBloke916: Something else to bear in mind is that the difficulty of developing for a platform is almost irrelevant if that platform has a sufficiently vast user base. In the (highly) unlikely event that the PS4 dominated the next console generation to the same extent that the PS2 dominated the previous console

@TaylorEatWorld: Hey, break it up! You guys wanna settle this, you do it on the dance floor!

Wow. I guess that tonight we're gonna party like it's 1799.

@kryo: I'd certainly agree on the importance of ease of development, but I would argue that many of the difficulties of the Cell architecture could be overcome with much better SDK's. Microsoft really lead the way in this regard (although their domination of the PC OS market, and thus the ubiquity of DirectX, gives

@BritBloke916: One thing to remember is that a low launch price is critical, so anything that gets the price down (like reusing Cell technology, and only having 2GB of RAM) is going to be a good idea.

@Snappywave: Subtitle option for the Deaf please: Nah, now that all the Cell R&D has been done (and developers are finally getting to grips with it) it would be a cheaper proposition to just go multi-Cell. I'd like to see a PS4 that's either dual or quad Cell (still with 7 SPE's per Cell) with a much more powerful

@JahB: No, I think it would be better if selection was done by random chance.

@Trey: Obviously it is to be commended that MS are donating equipment to children's hospitals. It's just that, well, perhaps a straightforward lottery-style selection process would have been more sensitive than getting netizens to choose who will get kit and who will not.

Bloody hell. So essentially it's "here's a bunch of sick kids, you get to decide which ones don't get anything!" I'll give this a miss and try to avoid the guilt, thanks.

@DrunkAus: In this case you wouldn't expect translation to be a problem, because both of these have already been fully translated and available for so long in Europe. It's not like they're adding additional dialogue to either game. Perhaps it's going to take a few months to translate the new Trophy names!

I missed both of these on PS2 (I'm sorry! I'm so sorry! Please don't hurt me!). Having waited this long, I suppose that I can wait a couple more months - especially since I wasn't expecting the opportunity to play them on my PS3 at all until just recently...

@BritBloke916: Just as an additional thought, I'm not sure how Microsoft would feel about having old PS2 games on their shiny current-gen platform. I suspect that it could lead to bad PR ("Microsoft forced to raid Sony back catalogue in hope of good 360 games").

@beril: There's no obvious technical reason why some of these games couldn't be multi-platform, although obviously the lack of Blu-ray capability on the 360 means that squeezing multiple titles and "extras" disks (that were originally issued on DVDs anyway) onto a single 360-friendly disk might not be an option.

I'm still baffled as why there's no browser on the XBOX. Microsoft have IE, porting it over would be relatively trivial. You can make all sorts of arguments about why you don't really need a browser on a console, but you can't argue that not having the option is better than having the option (especially for watching

@Rictor: Yeah, I mostly use the PS3 web browser for watching video (such as watching the Sony E3 press conference being livestreamed on Gamespot). If you've got the controller touchpad then that also doubles as an electrostatic glide pad, which is nearly as good as a mouse. Save up your favourite sites as bookmarks

@actionfitz: Sony did exactly that and got hammered because of the bigger bottom line. Most consumers aren't smart enough to realise that they're going to be ruthlessly price gouged on everything else, they just see a smaller initial price tag and assume it's the better deal. That's just how the marketplace is right