What’s sad is that this was the potential for the Xbox One’s “always online” requirements that everyone freaked out about.
What’s sad is that this was the potential for the Xbox One’s “always online” requirements that everyone freaked out about.
Sweet buttery penis, that's an amazing feature, if it actually happens.
Fuck yes, I would.
It’s... weird to me now.
I’ve always wanted to play a Pokémon game where, instead of being a ten-year-old warmonger, I got to settle down and…
So it’s Pewdiepies fault that this game is shit?
Maybe the dev shouldn’t pitch a hissy fit too when he releases a shit game. He got experience, got paid, and can soon move on to another project. Maybe he expected to get rich, but kickstarter and steam are essentially lotteries.
I had the most satisfying MMO experience in a while on Black Desert yesterday. I was questing in the third town (I forget what it is called, Velia?), and there’s a ferry that docks there every now and again. At a certain point curiosity got the better of me, and I decided to hop on.
Pressing q, I sat my character down…
Yeah, I can definitely see what you’re saying. I think what I found the roughest to navigate (oh, it’s a pun, see, because... anyway) was the crafting interface itself. Frontloading the things you could craft was helpful, and the categorized tabs were helpful too, but overall it felt unwieldy in a way that was the bad…
I have found it superior in every way to a standard dual analog stick controller. The only detriment I could find with it would be a crummy dpad for fighting games. It’s WAY more accurate for shooters than an analog stick.
Interviewer: “Im just going to ask the same question over and over until you agree with my point of view.”
Alex Knoll: Our stance on it is, if we programmed it out—if you point a weapon at yourself and there’s no repercussions—that’s obviously promoting unsafe firearm use.
Um...he's probably using the DS4 program. No hack involved. It's not that hard to use a ps4 controller on Windows. That's the beauty of PC. It's a great platform for adaptability.
I think you’re right to question every kickstarter based on your experience, but what about trusting a random comment on the internet? :D
Gonna disagree with Mechavolt, I’ve found the Steam Controller better in pretty much any game designed around a pad, except games that call for a traditional d-pad.
FYI to everyone: Saying “I hope for the best for him” then following it up with “I fucking hate him though” isnt a nice thing to say. You might think it is, but it isn’t.
But that’s how innovation happens; risks, failure, hits. Sure, a company should listen to its consumers a little, but if the consumer was listened to 100% of the time, we wouldn’t have nearly as much cool shit as we do now. People are stubborn and often ignore what first-generation technology and software is: a…
This has always been how Valve’s done things. Remember how Steam came about? By making it a requirement to install Half-Life 2. And users ranted and bitched about having to install an online service in order to play a single-player game.
“If I had asked people what they wanted, they would have said faster horses” -Henry Ford
I think there needs to be a middle ground people did not look like fucking coal miners every day of the weak before we got running water.