Botcher
Botcher
Botcher

"Oddly balanced, absurdly hard and full of repeating architecture..."

Ever since you brought this project to my attention, I've been following it intently. Congrats on it getting funded, can't wait to play it.

I mean yeah, there's some over-the-top-ness... But I wouldn't say that makes it exactly like Saints Row. :) It still has a lot of detailed elements that add to the simulation/immersion factor.

It's coming to PC a month or two after it releases for xbox live.

Thing is, is that you can expect a game that is heavy on strategy and survival. I'd highly recommend you read more about the game if it even just slightly tips your interest. http://undeadlabs.com/about-state-of…

It plays nothing like L4D, sorry.

It is single player. They want to eventually make a multiplayer version though, but it will more than likely be a separate game and only if the first is successful.

Huh. Romeo and Juliet, interesting.

You're an eleven JRPG on my radar.

In regards to gaming and misc things, I'd like to see more coverage of Kickstarter Projects; gaming related or otherwise. I realize that Kotaku posts things about Kickstarter here and there, but for the majority, it's projects that are already quite popular. What about the ones not unknown or of lesser spotlight?

Whoa. Your game looks awesome. I'm going to start spreading this around.

A person defending Fox News?

Firstly, Mike, I can't help but see a gangsta Walter White in your display picture.

Seconded. You're great, Bash. I hope you feel the love.

I'd get quite the chuckle if it turned out to be the opposite, and that the system required an offline connection to start games. Online would only be supported in bursts and it required an actual LAN connection, thus causing thousands to exercise.

Could always try out the alpha/demo. It's pretty fun and ambitious, imo.

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOoooooooooooooooooooooooooooooooooooooooooooooooo!

Oh, okay. Then that's fine. False alarm.

No! We lost Ashcraft!