After playing Journey last week, I am starting to feel like more developers are going to take a 'less is more' approach with their games if they want to be taken seriously as artistic endeavors.
After playing Journey last week, I am starting to feel like more developers are going to take a 'less is more' approach with their games if they want to be taken seriously as artistic endeavors.
What...
welcome back, PS3 Bro. You are the final straw that convinced me to get Journey this morning.
the mirror one is simple. People carry mirrors with them. It's no less feasible than a game where you can HEAR an invisible enemy roaming the corridors, but can't see it.
This isn't really about being politically correct or anything; I wonder why people immediately go to 'that place'.
I was watching The Daily Show a couple days ago and I had to rewind because they had cartoon boob unedited (granted it was shoddily drawn), but I didn't even catch it at first.
Unf unf unf.
feckkkk now I want nabe.
He's coming he's coming he's coming. Glad someone posted this before i could
ANGRY BIRDS, HERE I COME.
Cycles of premature joy and regret.
I can shake-ah my cans!
I am really glad this game is coming together like it is. I hope there is more strategy to the base-building. I want a base-invasion metagame overlay to reward my obsessive reasoning.
Pretty much. I want a cockpit sim like this for a VF-series aircraft.
That's how CS always do. Source was a bit shorter about it, but CS was a labor of loooove.
That and I plan to review it; I don't just vote with my wallet. I write in my spare time with it, too. I actually really want it, too.
That's called development.
I agree man, but i'll still get ORC because friends are, but this is fucking stupid.
You know they added a gun game mode to Call of Duty
Shouldn't Jake become the raft? I mean, it would be part hack/slash part boy and his blob, only awesomer because B&B is total math and poo brain.