BloodEden
BloodEden
BloodEden

@Point-3: The Bungie forums are ablaze with "It takes too fucking long to kill an Elite."

@chopblock: You don't get a globally representative network test when you screen for qualified testers. This is the most effective way for Bungie and Xbox Live to configure the network, identify and remove any bugs, and get feedback from the community at large regarding gameplay and balance. The smaller the group, the

@Scazza: There are so many players bitching about the feel of the beta in Bungie's feedback forum.

@Point-3: The Elites have a shield and health boost, and their default run speed is as fast as a Spartan equipped with the sprinting ability. The Elites don't require the use of Health Packs, either.

@SuperSonik: MC Hammer was truly a man of a different age.

@Muskrat 42: Perhaps the Necromorph mutated into an Infector to facilitate the downfall of the Valor (or any other ship or planet it had the misfortune to board/land on). Didn't the Valor also crash into the Ishimura? Infectors could have jumped ship fairly quickly with all that fresh meat aboard and wouldn't have

@American_N_Japan: He knows that they operate with a Marker, knows that they can be killed by severing limbs, and can instruct civilian defense forces in how to handle evacuation (keeping in mind the fact that the USM Valor was lost to a single Necromorph).

@Jellopnik: He's the only one in human space beyond government spooks that knows how to combat the Necromorph infection and save what may eventually come to be billions of lives.

@Zyrodra: Traditionally we stick to taking on countries with low global publication.

@Archaotic: You should get a better idea of how the changes affect the game when more people get the beta.

@Ghetto_godlike: Reload animation and audio have been changed in addition to cosmetics. I'm sure the damage values have also changed.

@stranger: Hot off the heels of Modern Warfare 2, I think they could probably market genuine monkey shit and still do well commercially.

@thelastlambda: "We really wanted to be edgy, so you're going to play a Kent State student fleeing the murderous government drones in a chase sequence not unlike a particular property our major competitor has. You might say the character's a little... 'starry-eyed.'" *several winks*

@chenry: To their credit, I'd be leery of a Vietnam game from any studio.

Bring on the claustrophobic tunnel knife fights and hours of shooting at things in the jungle while the enemy disappears only to show up behind you.

@ataggata: And the contract's been written in such a way to afford Bungie such freedom. Should Activision breach the contract, we'll all be there with popcorn to watch the courtroom charades.

@Maxx Jr: Bungie's not going to turn its back on the platform that's supported them and brought them the fame they enjoy to this day.

@ataggata: Myth and Oni have surprisingly large dedicated fan-bases.

@scrapking: Gamefly, rentals, borrowing a friend's copy. That, or avoid buying the game like the plague. Beyond second-hand, original purchasing, and pirating, there isn't much else to do. It disappoints me that pirating's even an option for some at Kotaku, given how much many of us hate the ongoing DRM monkey

@KillerBeeTX: They now have to please every asshole fanboy that has devoutly referred to the studio as the "makers of Gaylo" for so many years.