Blind-Prophet
Blind Prophet
Blind-Prophet

All of this is elevated by the big 2.0 update that’s come out alongside Phantom Liberty. We shared a lengthy discussion on that already, but the patch essentially guts the original game’s progression and equipment systems.

Even though you probably won’t, intentionally or unintentionally, grasp this I’ll try to explain.

No. Those old installs just count towards your lifetime totals. They’re not billing for those previous ones. But all those previous installs count towards hitting the threshold to bill you.

I wonder how they think they’re going to enforce this retroactively.

With that attitude, why play ANY game.

Ok. Then genuinely tell me what I’ve missed in the last 65 hours of gameplay?

When you fast travel, you miss out on the many random encounters the game has in store for you

If Unity’s goal is growth...

Gut instinct? They don’t plan to distinguish, nor do they care. Based on what they’ve said theres no way for them to determine that at all. It’ll just be tons of meaningless data. They’ll say they’re filtering those things out but they won’t, because they don’t really have to. They’ll make any appeals process

including that charity games and bundles are excluded from fees

One UI thing I need fixed that I have found a way around:
5120x1440 ultrawides are really screwy in the ship-builder and when selecting a landing spot on planets. The cursor is offset by a good 4-5inches to the right from where it is actually pointing. To mitigate this I quickly switch to windowed mode at 2560x1440

This cripplingly spartan UI is almost laughably bad and I want to know why anyone in their right mind thought this was shippable.

So not only can you join all factions, even the ones opposed to each other...

Sort of...but not really.

You seemed to take that way too personally.

Fuck Embracer.  Fuck megacorps.

Oh of course. Europe does have significantly better protections in place. There’s issues there, but the bar set by the US is so fucking low...

But it still seems very weird to abandon an engine that has currently produced the most graphically advanced triple A game of this generation so far, for an engine that while very promising at the point of them making the decision was very much yet to prove its prowess (demos exists, complex performance analysis did

I wonder if this stems from Netflix’s comments in Europe, and how they are doing all/most of the things the unions in the US are demanding. And how Netflix over in Europe is committed to fairly paying those people (per their public statements, and again applying to the european side of things).

I dunno, hyperspace travel times were never well-defined in any of the pre-Disney movies either.