Nicholas doesn’t understand the issue with battle passes and paying for additional content that way. Hence my question.
Nicholas doesn’t understand the issue with battle passes and paying for additional content that way. Hence my question.
Right, and games also did not used to come with frequent new content additions.
I’m sure this sounds absolutely crazy, but you used to be able to buy a game at a premium price and it wouldn’t ask you for more money every few months. At most they’d sell you an expansion later, or a sequel, or an entirely new game.
Lol what, why would they have to “verify” questions?
There’s an argument to be made that its a distinction without a difference.
No. Yet doesn’t play into it.
Have some faith in your own IP WotC.
You’d be surprised. The “I’m not racist but” crowd really didn’t make a showing for this one. However... the “Not even trying to hide my racism” crowd was loud and proud about this one. The n-word alone, and there was a lot of very racist shit posted besides that, vastly outnumbered the “I’m-not-racist-but” responses…
A few more for the pile.
Come on now. The voice was flat. The dialog would be barely acceptable in an asset flip. The ‘animations’ make the launch version of Mass Effect Andromeda look top of the line in comparison.
Yeah I’ve never quite understood that.
Well the core problem with the QR menu had nothing to do with the QR codes, and everything to do with shitty implementation. You’re supposed to use your phone, but most places that used it didn’t have a menu linked that was even vaguely usable on the phone.
Counterpoint to everyone saying ‘FF games since <insert number here> have all been hard to follow’... the way you experience the story playing a game is not anywhere close to the same as the issue they’re describing. Story beats can be hours, days, weeks apart when playing a game. Broken up by real life, by battles,…
I enjoyed this one the most.
They canceled the PVE component of the game that was originally announced, and were still promising up till recently. That included co-op story campaign with hero progression. It was a whole package deal, and thats what I’m referring to.
So are you just saying that Aaron Keller, game director of Overwatch 2, was lying to GameSpot? Or that GameSpot made that entire interview up?
They didn’t.
...but I really don’t think there was any deceit or subterfuge or whatever people wanna ascribe to the overall debacle of OW2
So the take away here is that Keller is hoping no one reads the interview he gave to GameSpot where he states they knew before Overwatch 2 launched the PvE mode that they were still promising... was never going to come out and they were already moving away from.
Oh I don’t disagree with that side of things either! Presentations are also difficult for many, who would be fine one on one. And some will be ok with presentations but overly intimidated by a one on one. And of course some lucky bastards are good at whatever you throw at them.