Why on earth do you think the process will get watered down? Thats the opposite of what would happen.
Why on earth do you think the process will get watered down? Thats the opposite of what would happen.
So... you want the draconian copyright legislation to get more draconian and for people to have even less recourse?
Where does copyright law say it is okay to publish an IP because it is old or no longer available to the public?
We can make those distinctions, but when it comes to copyright law, there is no difference between those situations when the law is applied.
It’s not only less interesting to me, it speaks ill of Halsey’s work/planning on the SPARTAN II project to have not foreseen this inevitability...
Tell me, where’s the ‘endurance’ in a one-hour race?
Do tell? You have a definition that all motorsport governing bodies strictly adhere to while categorizing races under their purview?
I mean it is...
Also, this isn’t fair use any more than me recording The Batman on my phone and posting it on the internet for people to see.
So, when I said “notice” up there, I was using it to mean, “be bothered by.” Does that go back to make me more clear?
but it feels like we just circled around nothing here, but maybe I’m dense
Some of the “liminal spaces” between legacy dungeons or more unique one-off locations is a bit more repetitive than you’d typically see in a soulslike, a bit more copy-paste. ...
I think even Elden Ring is a little too big for its own good.
If Elden Ring has shown us anything its that bigger games can be fine. I’m for bigger games. I’m not for bigger Ubisoft games. The relentless tedium of them is just the worst.
The article seems to say the mock auction was organized by the students, rather than as part of any kind of formal instruction. Every teacher and admin in the school could be completely scandalized by this, but still not be able to stop it if they don’t know it’s happening in the first place.
And for still other players - players as far above you, skill-level wise, as you are above me - Legendary missions are no more challenging than the regular story missions are to you, so that difficulty level can hardly be said to be impacting the narrative for them.
I’ll give you Zavala has been more central to the narratives than Ikora*... but I don’t think that he’s really been much more developed. He’s still the same ‘stoic moral center’ that he’s always been, and - crucially - hasn’t really formed relationships to the same extent the others have. Now, maybe that’s…
I think there’s a way Bungie could do that, but again, they’d need to commit much further than they have currently, especially where Zavala and Ikora are concerned
Well I meant the Vanguard as in Zavala, Ikora, Osiris, Saint, Crow, etc. The whole of the Vanguard. Which narratively is in the middle of a character arc that started (extremely extremely slowly mind you) with the Red War.
I’m still not entirely convinced they’re building toward something that can really be called a ‘narrative’ in the traditional sense, though - things will happen, our Guardian will be indirectly involved, but won’t exhibit any sort of character growth or arc, which makes it feel less like a ‘story’ and more like…