I think that having an mobile OS with your camera is a totally logical next step. Fully featured online and/or local syncing alone is worth it. But for a few hundred quid extra? No thanks.
I think that having an mobile OS with your camera is a totally logical next step. Fully featured online and/or local syncing alone is worth it. But for a few hundred quid extra? No thanks.
You're wrong. I do both. Just not with the same camera.
To be honest, I dont remember the 3DS response on the internet being all that effusive - then they released a stream of great titles for it, and now some people think its the best console outright, not just of handhelds.
Cost would be one thing. A simple differentiation between products would be another.
Apple are desperately trying to make deals with content creators. Its the inability of any of the would-be cable replacements (Apple, Google, Microsoft, etc) to make those very deals that is holding the whole thing back and something they've been working at for years.
Not just unit sales. Electronic Arts sells more games through Apple than any other distributor. Last quarter their biggest earning title was on ios. This isn't some mobile start up, this is one of the biggest AAA releasing game companies out there.
Thats ridiculous. I don't think its the best phone anymore in terms of hardware, but that price is crazy for a high end phone. The SGS4 and iPhone 5 are $650.
Yet more proof.
I took your point to be that, in the end, Sony crept ahead on sales so the year gap between releases didn't matter so much
Looking at the final figures you might thing Sony were the happiest of the console producers (that they "won" this gen, if you like). But if you analyse it a bit more Im not so sure.
Not sure i follow your second point there. People may have got bored of the wii, but that happens to all things in the end. Games machines are by design fairly transient pieces of entertainment - you enjoy them then they're gone. The only measure of success is how brightly it burned before it burnt out. Only…
I replayed Windwaker about two months ago, and found the same thing this time round. The feeling for the first few hours of sailing is awesome. you can practically feel the wind in your hair. Its a total delight. But thats it. You never need to do much more than sail in a straight line across a big square with a grid…
Agreed. TBH it strikes me as a classic early new-gen game - a mediocre game elevated slightly by virtue of having more grunt available to it than older games.
Thats fairly reductive.
I think this feature, or something similar, is coming out in Mavericks. Cant quite recall but think so.
Play while you install is a pretty important tech - I tried downloading Ico/SotC the other day. I forget the exact size, but it was something like 1700mb and I was waiting a good hour for it to come. That was on a 30mb fibre optic line, where id expect it to take about 10 mins max.
If youre a younger player, this is a pain I guess. However Im at a point in my life where I'd rather pay to use a premium service, or not use it at all. What I dont want is sneaky ads, or a half-baked product. And while I dont mind Freemium in theory, in practice they tend to charge you more than just paying up front…
I had a bunch of non-PC home computers in the 80s, followed by a Megadrive (Genesis) early 90s, then a gaming PC of one sort or another from 1996 til the current day alongside a mixed bag of consoles (n64, Dreamcast, Gamecube, PS2, PS3, 360). I consider myself an all round gamer rather than a PC or console gamer. In…
I totally disagree that the Vita thing could be a game changer. Its fails to solve the classic peripheral problem - if the majority of people don't have one developers cant use it for innovative uses, because they also have to account for those that don't. But without compelling reasons to buy, the majority of PS4…
I think it's just pent up frustration from Sony playing second fiddle for much of the previous gen.