You will never make any progress discussing video games as art if you do not check your premises.
You will never make any progress discussing video games as art if you do not check your premises.
@m0re:
@Maddogdw:
@a_lega:
Anyone think they will ever do anything more with Snatcher. I remember Kojima a little while back saying that after Peace Walker and Rising he had a few more projects underway, and two of them people would probably know. The only real possibilities I can think of are Snatcher and Policenausts, anything else either has…
@a_lega:
@slim934:
[www.nytimes.com] - Fairly good news. Most likely because of his desire to seem serious about debt reduction, Obama has opened up the design of the space taxi to replace the space shuttle, which is being retired this year, to private firms, essentially privatizing space travel. Expect better results than we ever got…
@VincentGrey: In MGS2 they were green, I purposefully zoomed in using The Document of MGS2 when I first saw that they were blue in MGS4. Before MGS3 eye color never really played too big of a role, but after that I think they started to make an effort to be more consistent because of the relevance it had to Big Boss.
I am really excited for more information on Rising. I am guessing the brown eye color was a mistake from the beginning, as they mentioned on the podcast that they did not think people would notice. I like both renders, though I cannot tell for sure which I like better yet because I have grown accustomed to the first.…
This is good news as far as I am concerned, because now there is one less month and a half that I have to stay away from game sites to avoid spoilers.
@herogear: