Benoit93
Benoit93
Benoit93

Not in this day and age, bub!  We sit here at our computers and diss anybody trying anything new, it’s the American Waaaay!!

Notice how the very first game they show is Alien vs Predator arcade. People have been hounding them for a re-release of that game for years and years, so they decided to lead off with it. Pretty happy. The stick’s shape is awkward, though. I get the novelty of shaping it like the Capcom logo, but I’m not sure how

It’s pretty clear that you are talking about an entirely different aspect of controlling Alucard than we are. Yes, Alucard’s attacks and movements have a physicality to them. But he’s animated in such a way that he still feels detached from the world around him. His footsteps slide across the ground, he leaves a

It didn’t. I distinctly remember most weapons just sliced through with minimal oompf.

Miriam’s animations are fluid but she’s not quite tethered to the ground.

…except that Inti Creates has nothing to do with Ritual of the Night. They only were working on the (excellent) faux-retro prequel Curse of the Moon.

For the record the Wii U was awesome and had a great library of games.  How do I know?  Well you idiots are buying all the “new” switch games that are 90% wii u ports.  This is why we can’t have nice things.

It’s not saying art should only be accessible to a few people though, it’s making the point that you shouldn’t be able to demand an artist to change their work because it doesn’t meet your standards. Don’t buy it if you do not like it.

Technically you are if you are asking a company to make their game have an easy mode.

I don’t disagree that accessibility is a great thing to have in games. I just don’t believe that developers should be lampooned for creating a specific, crafted, difficult experience, if they’re not interested in capturing a wide audience. Not every game has to appeal to everyone.

This is the actual “this game isn’t for you” argument that no one else seems to be making. Some games are made a certain way, and aren’t designed for difficulty scaling. Fixing Sen’s Fortress to be less of an interminable bastard would take much more than a simple patch, for example.

Yes, because not being able to play a few games out of millions is the equivalent to not being able to read any books at all.

I don’t think that’s entirely a fair assessment of the ‘other side’. If anyone argued that NO games should be accessible, that’s insane. But it’s also not what anyone is saying, and I’m not sure strawmanning it out to that is helpful. Not being able to participate in an entire medium is awful. Not being able to

I also don’t go around and tell everywhere how to make their nachos. 

It’s really not that hard. It just asks you to play IT’S way. Souls games never did that before, so die hard souls fans who really loved that part of it are let down because they can’t use different strategies to win. It’s a fair criticism, but this game is designed around being Sekiro, the titular character.

Easy mode in a Souls game would require a complete rebalancing of everything in the world, and defeat the purpose of the specifically curated experience they’re setting up.

I think the beauty of Sekiro is they made it so that Souls veterans would have just as hard a time playing through. I didn’t think I would experience that kind of frustration followed by triumph that I felt the first time I played Bloodborne (my first Soulslike). The thing about Sekiro though is once the game style

I will never understand why anyone would want something like the Souls titles or Sekiro to have an easy mode. What would be the point of that? Sure, they have lore and story to experience, but those things are vague and confusing, and absolutely take a backseat to the gameplay. The difficulty and skill required

This kinda sounds like the whole participation trophey arguement.

I myself deal with occasional chronic pain that’s only alleviated by a brace. When I put it on, I am ten percent clumsier with a controller, making Sekiro ten percent harder. Can I rise to meet that extra ten percent? Maybe. Should I be expected to? That’s a different question.