Benoit93
Benoit93
Benoit93

That’s fine and all, but it’s still a really tacky design. One shoulder missing, one pant leg like some JINCO jeans, the other is tight, a ridiculous oversized belt, and a floating shoulder pad.

That would be fine if every other character in Dissidia was plucked out of the story from their most recent appearance, but that’s definitely not the case. Otherwise, Cecil would be a much older king and Noctis would be, well... Anyway, I just want some consistency is all. Cloud and Lightning get to enjoy being their

I believe he means he had enough in the tank to get to the closest system for more fuel, he didn’t make the entire journey in one tank of gas. But he went just beyond the amount of fuel he has left to get to the closest system. If you set a destination in the game, and you don’t have the fuel to go the full distance,

Elite Dangerous is a wild place. I feel that stories like this are both the most enticing and standoffish for bringing in new players. This either seems enthralling or like the worst experience you could have in a game.

Marketing departments are like the drummer in a band or the kicker on a football team, they’ve got to be there but they’re only going to get noticed when they’re the best in the business or when they fuck up and take everyone else with them

It wasn’t different with adults.  The person writing this article just wants to distort the truth a little to emphasize Lorena’s victimhood, even though it’s never been in doubt.

I’m not getting how Jordan Peele would find the Bobbit story (or its handling) “outrageous”. I hope to god he (or anyone else) isn’t going to defend her actions. Killing your abusive spouse is one thing. Maiming him in the most disfiguring (and disturbing) way possible is never “self-defense.”  The fact that people

I don’t at all have an issue with posting spoilers from a previous game in an article reviewing the current iteration. Jilkon’s comment concerned the fact that the spoiler was toward the beginning of the article, and visible before the cut.

That, to me, seems like a legitimate gripe. It’s not one I share, but moving a

Eh. It’s not an obsession with the individual—it’s irritation at the behavior.

...and if literally no one cared to read the reply, what, exactly, are you doing here?

Heh. I mean I personally don’t give a shit about FarCry spoilers. I only played the first one. I even got FC5 specifically spoiled by Splitscreen and actually kind of liked it since it meant I could understand what people were talking about regarding that game.

Ha! I managed to find the original in my comment history. Here’s what our ever so adult, erudite orator LoveInTheTimeOfDysentery dismissed:

Since LoveInTheTimeofDysentery is evidently the sort of sophist coward who’s content to shove their own views onto others, while dismissing replies that undercut their “genius” proclamations, I’ll provide an approximation of my reply to their comment here:

@LoveInTheTimeOfDystentery:

Your edgy little bon mot is entirely

I’d just be happy if they get off this whole “fuck you, you shouldn’t have bothered, you made everything worse” kick they’re on. It’s pretentious, edgelord bullshit masquerading as cleverness and l despise it. 

Looking down into the ruins and seeing 3 of them just hanging out is a pretty effective way to induce PTSD in your players.

Kill the dragon on the bridge with arrows, attacking from the edges of the bridge’s lower area. This will probably take 100-200 arrows depending on your dex and bow, but the sword you get for it can carry you through a good chunk of the game (it can’t be upgraded so it eventually becomes too weak)

Pro tip

My cowardly bit of advice.

-Improving your weapon is as important as leveling your character

This: Run like HELL to get the gear, then run out again. At that stage of the game, even if you die in the attempt, you won’t be losing anything you can’t get back within five kills or so, and the rewards vastly outweigh the risks.

Avoid The Graveyard At First