Completely agree. If anything, I see paying full price as a "play it ASAP" premium, which I gladly pay for some games. For instance, I bought Bioshock Infinite the day it came out. Still, I only paid $45 and it included Civ V and XCOM Enemy Unknown.
Completely agree. If anything, I see paying full price as a "play it ASAP" premium, which I gladly pay for some games. For instance, I bought Bioshock Infinite the day it came out. Still, I only paid $45 and it included Civ V and XCOM Enemy Unknown.
Sorry, it's hard to pick up on sarcasm through here.
True, and you're entitled to it.
Perhaps fanboys are really just people who can only commit/afford one console, so they must defend their investment with all their might.
Sales dictate your choice was popular, which is different.
That's, true.
I'm on your side over this whole argument, but this last one, not so much. I don't think he means the game didn't live up to HIS standards, more like it didn't even measure up to it's predecessors. The bar was already set since past games were much better. The quality was lowered, rather than raised or maintained. I…
That certainly is the case for me. At this point I already own every game that's at least remotely interesting to me. Most sales lately include games that either I don't care for at all or games that I already own.
Exactly. Is it too hard to just include a 'Casual' and 'Hardcore' mode and cover both demographics?
Whoa, way to make the statement hyperbolic.
I really needed this. I don't like my current job, so looking for a "dream job" has been on my mind for a long time. Still, making the jump is not easy at all. This really helps putting things into perspective. I'll definitely take another look at this article from time to time when I feel I'm on the edge. Thanks Alan!
I'd love to leave at 5. I work 9-6, and that hour really takes its toll. The rest of the day just feels so short.
I'll give you my opinion on DA 2. It's not a bad game, but it looks bad when comparing it with DA:O. Also, it's obvious there were many time constraints when developing the game, because there are lots of recycled dungeons and the world in general feels small and bland.
I didn't quite hate it, but it was a major let down. I expected so much more. I think the biggest issues, at least for me, were the recycled dungeons and the microscopic areas. DA:O just felt so much bigger in terms of the size of the world. In DAII I felt like I was playing in a network of basements connected by…
I really think it's a mix of both. What you say makes a lot of sense, but so does what the article says. I'm pretty sure both play a role.
London is such an amazing city. I've been there only once for a week but I couldn't help but feel some sort of charm about it. I'd love to go back some day.
Oh, wow. I don't think I could ever recover from losing any of my two siblings. I'm the oldest and I plan on being the one to go, thank you very much.
I prefer my platformers challenging rather than "fluid".
Tell me about it. It's the most expensive game I've bought since it came out, and it's the one that I've played the least and had the least fun with.
I didn't downright hate it, but it sure was a disappointment.