AxlSurette
Axl Surette
AxlSurette

It’s definitely worth playing, if you can get it cheap enough! Honestly, story-wise, it’s pretty weak, and tries tying up a couple loose ends with ridiculous mentions or gameplay gimmicks, but that Retcon ending is a dead-set reference to what we see in Agents of Mayhem. While it’s hard to say when exactly Agents

*SPOILERS*

*SPOILERS*

I made a somewhat detailed post about it just a minute ago, but this trailer/the information in it is almost certainly related to the Retcon ending from Gat out of Hell. Brimstone herself is featured in that ending, and even explains why, in a Saints-related trailer like Agents of Mayhem, there’s a distinct lack of

*SPOILERS for Gat out of Hell*

Does that come standard with every Toriel plushie? I know there’s an enhancement pack for an extra buck, but I have no idea what it entails.

During that entire confrontation with Norma, I ultimately only lost one person, which I thought was kind of unavoidable (as the death came not from Norma, but an agitated resident that lived in Norma’s community). Past that, once things went south (as they always do), it was a surprisingly one-sided fight. The tension

I think it’s more or less that the people playing franchises with annual installments know they enjoy it, so they’ll play it regardless (My “guilty pleasure” is Assassin’s Creed. I know they’re mostly the same, but I buy them knowing that entirely. And until the last few games, I was just happy to get more story. Now

I would say Lollipop and Chainsaw had more realistic aspects, but then I remember the boss Zed (voiced by Jimmy Urine), and the giant boner gun. Those are just ridiculous. =P

I’m always interested in seeing how Suda’s games turn out, but something about this one seems... I don’t know, un-Suda-ish? The style is there in bits and pieces, but even then it feels muted, almost. As in, the colors and over-the-top nature and character designs feel far more ‘real’ than previous Grasshopper games.

I’m not familiar with how any of these machines are programmed, so I always assumed something like a game crash would be an unwelcome addition to a game. But I suppose there would be ways around it, if they wanted to make it work!

I agree; it’s certainly worth mentioning in regards to what is expected. I just feel as though a certain group of hardcore PC users tend to run wild with situations like this, when the reality is more likely that this is (unfortunately) the norm. I don’t think that’s necessarily acceptable, mind you; just that it

Let’s not forget (possible NON-CONTEXTUAL SPOILERS for those who haven’t played it) the crash-to-desktop moments the game offers. That seems far easier to code on a computer platform than any console. Those moments alone sound like an absolute headache.

For what it’s worth, there does seem to be another good number of people not experiencing (or reporting) any issues. So, honestly, while I know Microsoft is certainly not up to par here, this seems more and more like the norm with big PC releases. Someone is always upset that things are buggered (at times, rightfully

The only issue there is that the pose itself is representative of no one, as seemingly every other character had access to that pose (and, obviously, prior to this discussion, Tracer did as well). It’s hard for some optional visual aspect to represent one while also being associated with everyone else.

I can’t, and won’t, refute certain points you’ve made as a parent; that’s your call on what kind of entertainment your children take in. But I do have to point out, the view you have on Blizzard as a “family friendly” gaming company is entirely out-of-place. Blizzard is known for making dark, intense, and violent

I somehow doubt that removing an optional, subjectively out-of-character pose will make any player particularly less empowered. While I still don’t personally see anything wrong with the pose, I don’t for a second believe that anyone will actually, truly miss it outside of this situation, or feel as though they, as a

The game basically opens up with a massive Alan Wake easter egg/tidbit. And my understanding is, there’s at least a few hints at Alan Wake, and whatever “Return” he may eventually see.

Fair enough, then! I got what you were saying, I just felt it best to be as clear as possible. It’s just how I go through discussions.

Technically speaking, something being replaced does mean that something has to be removed to make room for the new thing. So, the number of options might remain the same, but that original option is still missing for those who wanted it.