AxlSurette
Axl Surette
AxlSurette

... Oooooor everyone can enjoy the games they personally like and not feel like some anonymous user on the internet thinks their choices in games are stupid or terrible. I mean, you can have an opinion, but when your opinion is "X is bad because of no given reason", every part of your comment starts to mean less. If

... You know, it IS possible for someone to understand the humor in something but personally not find it funny. Like, I have a ton of friends who don't like Russell Peters because his comedy primarily focuses on racial stereotypes (at least, a lot of it does). They don't deny that it's funny, but it's not the kind of

True, the story of the Halo games is ultimately more important than Chief himself, but he was built up by many of the other characters to be the best of the best, and he came to us with that gravely voice. And considering, at least in the games, we've never seen anything of him except his eyes, we have next to nothing

In regards to your second point, I think it really depends on the series. For Metal Gear Solid, I've seen people complain that David Hayter won't be Snake, but I've seen others say it makes perfect sense since it technically isn't the same Snake from the other MGS titles. But with a series like, say, Halo (I'd use

I think you might be confusing anger with confusion. It's the internet; nothing is worth getting mad about over the internet, and I'm legitimately confused as to how you think this conversation will affect me in a way that evokes anger. But again, if you enjoyed yourself, then good for you, I suppose. All that

Right. Not exactly sure why you're bothering, it's really not affecting my mood in any way. Just kinda... confuses me as to why you'd think internet conversations are that important to anyone. But hey, whatever gives you a laugh, I guess.

So, you're nitpicking a statement that still doesn't deliberately say "there is no combat"? Non-combative doesn't instantly mean "you can't fight". A game can have a fighting element without being a game about wanting to fight, and the first Penumbra is just that game. I honestly wouldn't call swinging your crappy

I never meant to insinuate that the combat was poorly done in the first Condemned. It was one of the best parts about the game. It's just a very stark contrast compared to the other games I mentioned, which have either no combat at all, or very limited, useless combat.

I never said there was no combat (though I guess I should have reworded my last statement a little bit), just that the game was non-combative. It emphasized the fact that if you tried to fight off everything, you'd probably get yourself killed more often than not. Fighting everything wasn't an optimal solution, so the

You obviously never heard of Penumbra. =P

Wait, this is by Brendon Chung, right?... So, where is this gonna fit into his crazy Citizen Abel chronology? Because really, everything he does somehow goes into that lore at one point or another.

Suda did say he would like a NMH3, though I really wonder how he'd make it work. It could definitely be a Shinobu game, but... you know, honestly, I want something that isn't a hack and slash now. I'd much rather have something similar to Suda's earlier works. Like Killer7, Flower Sun and Rain, and The Silver Case.

So, include the Leviathans a bit more and play as some of the variations of other races? Maybe... though truth be told, what would we learn from that story that we didn't hear from the Leviathan DLC in the first place? It could maybe bring some interesting gameplay differences, but the games are definitely trying to

This version of the game is getting some new stuff to it too, though, right? Like, extra scenarios, extra missions, upgraded maps and controls, an epilogue as well, I hear. So, for fans of the original, this is insanely good. It's basically upgrading EVERYTHING we could have wanted. As far as Deus Ex goes, I don't

I think one of the options for the Saints Row IV collectors' stuff is some RC chopper or plane, so... who knows, maybe it could look pretty kickass. Honestly, I don't care what's in it, so long as I get the special edition.

I thought Biting Elbows was from Moscow.

I did really miss the fantastic, somewhat serious story mixed with the insanity of the gameplay and events from SR2. It's easily got some of my favorite moments for open-world games; SR3 had some good ones, but they were all so over-the-top that it just threw the story out the window. Honestly, the whole story got

Part of it comes down to the completion aspect. Some people will want to just play through the game, but still might want everything unlocked or achieved. If they can do so on the way without much effort, people will definitely take that up. For some of us, when you have hundreds of games to play through but that you

Except 'A Bird Story' comes between the two main entries, so for all we know, the next full game could really be called "To The Moon 2". I personally doubt it, but it's still possible, since we honestly know very little about the full story that's going to be told.

While the old mans' story about reaching the moon was started and finished with the original game, there's a lot of indications between unresolved emotions between the two scientists. There's also a subtle hint at the very end leading to the theory that the male scientist is actually in the machine himself on his own