Astrix
Astrix
Astrix

Every time I see it's a Daenerys story line I cringe. She reminds me of Veruca Salt from Charlie and the Chocolate Factory. "But I want it NOOOOOW." She just gets whinier and whinier as the scenes go by. Then when she throws a fit about her destiny to rule, it's like a kid screaming they want cake for dinner.

Swapping a channel in and out does not make music. Dj's do this on turn tables to swap between tracks to mix beats, but when you're swapping into silence on a consistent interval when you already have a back beat you're overlapping and plainly train wrecking.

Ummmmm.... wow, the effects for the fallout series is actually pretty good for a web series. Hell, they're better than half the shit on syfy.

They all look a bit too towering for my tastes based on their descriptions. Well, aside for the wall of course, which seems to have gained a GIANT COG instead of people cranking you up to the top.

It's legal to carry a scoped rifle and silencer in your vehicle here in texas, what makes you think bigfoot was even NOT fair game?

Bethesda as a studio owns the IP, and ZeniMax as the parent company owns Bethesda so it has access to it. But, ZeniMax online is the branch who'll be making the game. It's listed as a bethesda game, since that's who the IP belongs to.

Indeed, she is pretty much spot on for how I've pictured Jaina through all of the YJK-FotJ series.

I am legitimately attracted to demure looking petite brunettes. She totally fits the bill. It really has nothing to do with how many women are on screen, rather that Carrie fisher was attractive.

And the player base of eve, while what I would consider successful is not the dollar sign figures that an aspiring mmo financial backer is looking to get. I've said in other posts as well, that while I'd love for companies to not try and be a wow killer sub wise and be happy with a few hundred thousand players, the

This isn't a Bethesda game. The owners of the IP will get paid for the use of the IP regardless of it's result. Likely it'll just be more if it does well.

And simply put, it's not about what you want. It's about what the studio knows will sell.

You've said, "An MMO needs to be nothing, but massively multiplayer." In a few different posts now.

You're really going to use sales figures to try and determine how many people will play an ES MMO? ........

"How immersive can a basic MMO be?"

"I want an Elder Scrolls game with hundreds of other players, that's an MMO."

I largely agree with all of that, indeed.

You're wanting an online ES game, not a ES MMO. That shield you picked up off the table or lock you picked will need to be accessible to millions of other players unless the area you're in is instanced. And if everywhere you go in the game is going to be instanced, why make it an mmo?

"I myself had hoped"

"I myself had hoped"