Arch3m
Cake Tank!
Arch3m

Items are super-fun when playing casually, but the way that they can turn the tide in such a random fashion is antithetical to professional play. You want it to be a skill-based competition with your ability to outplay your opponent to be the only deciding factor, not hoping that a bad power weapon spawn doesn’t kill

Let me tell ya, if there are any plans from Nintendo to make a successor to Super Mario Maker, it should be a Legend of Zelda Maker. They’ve already shown that the concept for BotW came from a program similar in concept. Just flesh it out and let us make some 2D Zelda. Hell, let us have the much-requested “worlds”

I’ve never been very good at Counter-Strike, so I’m surprised to say that my greatest gaming glory moment was in CS. I was playing on a map that I can’t remember the name of, but it was a bank. I was on CT, and I decided to go to the right entrance while the rest of my team went left. Bad move, because the entire

Couldn’t tell you. I’ve been grey for a few days now. I’m sure it will pass, but it’s certainly strange to be here for the first time in... Well, a long time.

Absolutely. My family had one tree that had been around since before I can remember. My parents had continued to use that same tree until about three years ago when my sister and I bought them a new one. I’m 28 now, so that tree was easily 20 years old by the time it got thrown out. I don’t know anyone who buys an

Ah, the real reason why we’ll pay $300 for one of these.

While we’re admitting to things that are sure to make us pariahs of the gaming community, I’d like to mention that I don’t like Shadow of the Colossus. It’s clunky, empty, frustrating, the story is almost non-existent and is a mess when it does present itself, and feels like the half-finished game that it is. Sorry.

I think that the real problem is that Nintendo likes toothpaste and fish sauce, and they can’t seem to wrap their heads around why other people don’t.

If that’s what you consider to be “super tiny squinto vision”, you would have hated growing up with these guys.

If you get a PS4, pass on the Xbox One. I have both, and the Xbox just doesn’t have enough exclusives to be worth it over the PS4. I regret both, actually, since neither really has enough exclusives that interest me to drag me away from my PC.

Whoa whoa whoa whoa... “Rated E”? I’m starting to think that you didn’t do your research.

Oh boy! I can’t wait to jerk it to the rule 34 that’s coming out of this one!

It’s a joke. Wordplay, even.

It’s not bugged, it’s just faulty logic.

Further evidence that this is all a well-coordinated troll by the folks at Bungie. I approve.

Jeez, that was a classic Nasus bait. How do you fall for that at such a high level?

It’s sort of similar to Gauntlet, but at the same time, not really. Gauntlet is your typical hack-n-slash affair, where finding power-ups keeps you going. Magicka is also technically a hack-n-slash, but it’s all about combining spell elements to create unique abilities to kill things. So no basic “attack” button, but

There are controller adapters to use your existing controllers for other consoles. Check around on Amazon. And of course, if you already have the Wii U GC adapter, you can use Gamecube controllers.

Hey, I wasn’t expecting this! I love these games, and I’m excited to see more content pop up.

Very good. All but this one are available on the 3DS shop (including the original GBC title), and while they’re not all perfect (the original has weird difficulty spikes and occasional navigational issues, Risky’s Revenge is a little on the short side), they’re all of very high quality and are excellent metroidvanias.