AlmightyHamSandwich
AlmightyHamSandwich
AlmightyHamSandwich

Glad to see at least one other person who isn't mindlessly bashing the game. If they just bring the multiplayer portion of it back to life, I'll be one happy camper. Loved the persistent army building and the Theater of War campaign. If they could introduce more varied factions and units and clean up some of the less

It was a fine game. Not as deep as other strategy titles but the online was very fun.

Uh, what? The voice commands worked like a charm. It's one of the best features of the game. What "killed" the game was the almost total lack of single-player campaign and the rock-paper-scissors nature of units limiting the strategic aspects. Still a damn fun game regardless.

The glitched facial texture looks surprisingly like a zombie horde. Now that I think about it, Romans vs. Zombies would be cool to see. A legion of Roman soldiers taking on an apocalyptic horde of zombies.

I'll never fucking forget the bullshit the Dolphins pulled in 2011. 0-7 start, out of the playoffs pretty much right after the fucking Bye week, but at least Andrew Luck was on the horizon and they could reboot the team properly. I was so excited to see them continue to fucking suck and be horrible. Then those

So much truth. The same goes for junglers, who share some of the gold crunch with supports and are equally dedicated to helping the team as a whole. I consider them kindred spirits, people who don't play for glory so much as clean and simple victory. As a jungler myself, I love good supports because it makes my job

Now you're just being obvious.

This is what bothered me about his comment initially. How do you make the MGS series more erotic/sexy when the series is already famed for being extremely fetish-y in so many different ways? Quiet doesn't really look any more "sexy" than EVA in her jumpsuit and bra (and even minus the jumpsuit at one point), Meryl in

Explain, then, why Skullface was at Camp Zero along with "Hayter-BB".

The MGS series has been retcon happy from the get-go. Every game in the series retcons previous games in some way. You're either very young or trolling to not notice that.

Late Roman Republic to early Roman Empire. Roughly 270 B.C to 14 A.D. The three Roman factions are fairly historically based - the Marius reforms, overthrow of the Senate, and building of the Roman Empire are all there. Playing the other factions naturally has you go off the rails completely and they aren't as

Paz - "10/10 Trophy, makes the entire game worth it, love Paz, so sexy :)))"

HOORAY DEATH THREATS OVER VIDEO GAME ARTICLES.

God, so much this. I can respect Skyrim (and by extension, The Elder Scrolls) for being damn good sandbox RPGs, but those games are an absolute chore to play. If Nintendo went and copied that style for Zelda right down to the total lack of weight or impact to the combat, that would be the last Zelda they ever publish.

Bad game design is not laziness, it's bad game design. Miyamoto copped to how bad the quest is years ago ( http://www.eurogamer.net/articles/news2… ). Is Miyamoto lazy? No. Sailing around the world for hours doing an unnecessary fetch quest wasn't fun. It was, in his words, "slow and dull". YOU liked it, fine. Many,

Ditto, at least initially. I put the game down and only returned to it a couple years later when I'd gathered more patience for that sort of thing. It's easily the worst part of the game.

It was obnoxious. It came at the tail end of the game after you'd spent most of the game by then sailing and exploring. It padded out the game length for no good reason and, simply put, wasn't fun. I'm all for streamlining the quest. There's still three maps you need translated so not ALL of that particular quest is

Pointing out a competitor's shiftiness is good marketing strategy. Making your competition look worse in any way, by default, makes you look better. They're gonna twist the knife as much as they can and it helps that Microsoft makes it really easy for them.

Is that some squad-based two-stick shooting?!