12angyhighlanders
Matt Steege
12angyhighlanders

Seems like they’re referring to the loss of potential new experiences in the same style as the old rather than losing the old experiences themselves. While I thought BotW was neat, it definitely didn’t grab me the way that almost every other Zelda aside from Skyward Sword did, and TotK only seems to have gotten even

It’s a shame they are abandoning the formula of past games. I enjoyed going to a dungeon to get an item that allowed you to progress further into the game. It’s too bad they can’t use both approaches like they did for awhile with 2D vs 3D Mario games. I like BotW and TotK but that doesn’t mean I never want an

Highly disappointing, but expected. I knew the Zelda that I loved was gone for good after BotW released.

“Everyone,” huh? That’s not even true of the replies to just this article.

You were one of my favorite authors on here, and I loved that you often challenged readers to consider diverse perspectives on things like mobile gaming. You’ll be missed!

I agree with some RPG mechanics/XP! It’s weird to be running around the world (I decided to unlock all the Skyview towers first) and not get anything for it (well, besides the map). I guess I keep thinking about Spider-Man where you always felt like you were getting something, no matter how mundane the task.

“But in some ways, that was a little bit restricting for us.”
yo, Aonuma, listen to what you just said. Sticking to a single formula is restricting. Just shake it up every so often.

I like the rhythm of: Main game that does something different, followed by a sequel that can do crazy things because it doesn’t have to do

I’m just desperately hoping for a new art direction, setting and world for the next Zelda.

I don’t necessarily need a smaller world (although TOTK is absolutely enormous. If the size is why it took 6 years, maybe smaller is better?)

Fuck.....

They didn’t.

I mean...they knew PvE was cancelled by the time PvP launched, and likely earlier, and still teased it for months and months and months. Dishonest as fuck.

...but I really don’t think there was any deceit or subterfuge or whatever people wanna ascribe to the overall debacle of OW2

What I’m hearing is, “It turned out we were incapable of making a game, so we just reworked the monetization model and slapped a 2 on the title so we could pretend to be launching a new game for a publicity bump. We shall now return to crawling indefinitely.”

LOL wtf is your problem. I see it clearly says “For those who have already moved, we will talk to you individually about your situation, including the possibility of moving you back.”, but what a company considers fair is often not fair to the employee.

Funny part is Disney stock went UP after the news broke

On one hand, Disney is an evil megacorporation that uses its money to control the law so that it can crush and assimilate smaller creators and then profit off of their works forever. On the other hand, DeSantis is a horrible bigot who revels in the oppression of LGBTQ+ people.

This reminds me of the office move a year or so ago. I believe it was mostly accounting but also the fabled Imagineers division was fully centralized in Florida, which pissed a lot of them off. At least one of the more prominent ones very publicly quit the company, and I can’t blame him. I cannot fathom being forced

It’s too bad for the employees who made plans to relocate (and double so for the ones who already did!).  Disney better do right by these people.