11van
11van
11van

I get that it was great for networking and that press could get value out of the show, by having all their game preview appointments be in one spot, but other than that I don’t think the vast majority of people engaging with the show online are really losing anything here.

I guess the one downside of E3's absence is that we’ll miss out on comically awful press conferences. Konami’s 2010 E3 conference is an absolute classic.

I can’t really blame the major publishers for wanting to get out of E3. As much as it was always an aspirational event for young developers and a holiday for gamers back in the day, the bigger and more extravagant it got, the less it became a trade-show for the industry and the more it became about marketing to the

Fuck, are we now going to have to be nostalgic about corporate marketing events?!?

I shot the lake in the original GameCube release and in this one as well. Absolutely worth it, I’m pretty sure it’s not even possible or at least EXTREMELY difficult to beat the game without shooting the lake.

I really like how the game recontextualizes a lot of the areas of the original so they make more sense. It keeps things familiar, yet feeling very fresh, which is impressing tbh.

Yeah like, when I see the words “Bobby Kotick calls out to the world”, in my head I’m all like, “Hey Bobby, remember that time you sent a voice message to your secretary, threatening to have her killed?”

“Hey everyone! Let’s stop what we’re doing and let Bobby Kotick lecture us about morality and decency in business!”

Bobby Motick is a piece of shit, who cares what he has to say.

Hi, just a friendly reminder that Bobby Kotick is a piece of shit and the world would be better off if literally the entire fleet of Greyhound busses ran over him (and the rest of Activision-Blizzard executive leadership, for that matter).

“And I know a lot about obvious disappointing behavior for almost 30 years!”

If it makes you feel any better, they made a few changes to up the difficulty on this version of the village fight. A couple different places that were originally relatively safe in the old version have been fudged with, so now there’s a couple enemies in a house that used to be empty, that same house has a window in

It’s still one of my favorite openings in a game ever, it was just brilliant.

There’s been LOADS of analysis on this and the consensus has always been that Microsoft doesn’t understand the Japanese market.

Japanese dude here. You have to understand that Japanese people are really into a lot of Japanese series that have never seen the light of day in the US, or are very niche.

This overly-specificly defined market is imaginary. Its an intentionally crafted term, likely crafted by lobbyists at Microsoft, to create the false impression that Sony has a Monopoly in Japan, by excluding other big players in the market like mobile and nintendo.

If only there were some sort of history between Japan and Korea that might explain why the people of Korea wouldn’t necessarily favour Japanese consoles over others to the extent that the people of Japan do...

Sorry, I should add, there’s more context for the competitive arguments in the full recording of the hearing, which you can see here:

But they’re not doing anticompetitive things in Japan. The Xbox hasn’t failed in Japan due to shenanigans, it has failed because the Japanese market isn’t interested in it. It’s very weird to ask for an open and free market and make these allegations when...the open and free market has been saying for 20 years that

A politician was paid to put a narrowly handpicked fact, void of contextual value, on the record?