You really have it in for Playstation. This is like your whole shtick here.
You really have it in for Playstation. This is like your whole shtick here.
And I play it far, far more than my PC or Switch.
Good for you?
The only thing to like about Akechi is Robbie Daymond once again blowing out his voicebox- that guy goes whole hog into insane/ menacing in every role and I am HERE for it.
I’m against the ‘button to reveal things’ mechanic. Players will end up playing half the game in a visually dull detective mode or will continually spam the button every time they enter a room. Which at that point, why not just have the feature on at all times? I enjoyed my time with Batman Arkham Asylum, but I have…
I’m almost done Engage and I agree. You could smell the narrative twists coming a mile away, and I’m just not invested in a main character who is a prince/god/dragon/deity. Give me a normal person for the main POV next game please.
It seems the social elements seem to be the Metallica “black” album for this series.
Three Houses was definitely a bit much, but the school felt way more alive than the Somniel and the character interaction was far more interesting.
Engage is basically Fates 2, which also had a mary-sue/uninteresting player avatar that is liked by everyone except the ‘bad guys’. I’m glad people saw the signs when Engage’s protagonist was revealed to be a dragon god character, because I also noticed Engage borrowed a lot from Fates in story beats, such as killing…
The Tellius games(Path of Radiance and Radiant Dawn)are FE’s best when it comes to writing a coherent plot and surprisingly good, albeit cliché character development. The premise and setting seems to be taking a pro-LGBTQ stance before the term was even a thing back then, and highlights societal ills such as…
Good to see Engage where it is, as it’s such a frustrating entry. It’s a step forward in terms of tactical gameplay (aside from that gacha ring bullshit), but a giant leap backwards in terms of narrative. What happens you play a protagonist who’s literally a god and everybody loves you? Not very fucking much, it turns…
Remember: pirating Nintendo games is always morally correct.
You should try DQ 8 and 11.
A lot of the issues that people claimed to have with FF13 (the abandoment of illusion of choice, limited exploration, etc...) had their roots in FFX. It just came to a head with XIII dialing it up to 11.
Also to note; Nintendo is able to keep doing this specialized hardware thing only BECAUSE they have so much internal talent and IPs to lean on. Without it, they would have failed as hard as any other Japanese publisher (and even WITH those internal advantages it got pretty dicey during the Wii-U period).
Yoshi-P described it in the NoClip doc on FF14 as SE having a mentality in the mid-2000s of hyper skilled swordsmith crafting exquisite products while the industry as a whole was automating a ton of that labor intensive work so they could focus on the rest of the product and save money.
This is interesting, because after reading the comments, all I can think with a lot of them is “you’re all right.” The Japanese gaming industry wasn’t ready to shift focus to multiple “similar” platforms simultaneously, they absolutely favored themselves over foreign ideas and people, and the change in what players…
you can’t only release for top end PCs, that’s where the issue with PC releases is.
Have we already found this generation’s “women are hard to animate”?