Alpha Protocol is a great game. A flawed masterpiece, just like:
Alpha Protocol is a great game. A flawed masterpiece, just like:
I could tell that you’d been behind the desk in a history class before. Historians can understand that sometimes things are complicated (“What happened during the Thirty Years’ War?”) but other things are simple (“Why did the Confederate States secede?”). :)
You’re doing the right thing and have made your points clearly and quite generously to the Lost Causer/Dunning School alumnus you are arguing with.
“Psycho Killer” by the Talking Heads.
Good response, thanks for clarifying the situation.
THIS.
Can you make this a regular feature? Like, the two of you chatting about something for five or ten minutes? About whatever...it’s fun to watch.
Word, this should be a regular feature.
Be careful, Fallout’s a hell of a drug to kick...and the wait between installments can be quite long :)
Fallout: SimTower
I agree. You can hear them trying to figure out how to make it funny when they step on each other’s lines and just how much planning goes into even the most boring announcement at this scale. Very interesting to hear.
The first one was a lot of fun. Something like an updated version of Thief but with the tendency to break out into crazy violence.
I put together a little Street View tour of a bunch of the locations from the trailer.
[1:38] Bunker Hill Monument in Charlestown
...and, if someone pulls this up from the greys, I’ll add Street View links for each one.
Here’s a list of Boston-area locations from the trailer:
CAN. NOT. WAIT.
Great summary of one of the best quests in the game.