zwei-nor
ZweiNor
zwei-nor

GTO has been pretty great, all of them. :)

I'm not mutch of a union man myself, but I do recognize The importance it has in establishing good contract practice and helping young players out in a case like this.

Just because I'm curious, where are you from? :)

I may not agree With how you chose to Word yourself, but I do agree With Your sentiment. I did not take that scene that way, and I was kinda surprised that it was recieved that way.

Same here, but fortunately I do also have an great VPN, so... yay?

Hey, the Durst will be first!

Hi! I'm a gamer, and I don't like that you lump me together with people like you. I do not agree with you, or your cause. Stop pretending that you are representing all gamers, when you aren't representing a percent even.

Hurtling can be a good strategy, lifting your buildings and moving your units of the map because you are at a point of no return, and cannot possibly win, is bad, and e should feel bad.

He obviously couldn't win, and just floated his buildings to prolong the inevitable. Usually one gg's when passing the point of no return, this guy just moved his buildings and units of the map and just stood there, basically.

as a frequent SC2 watcher, I would say that there are bad manners and then there is this. Dropping mules in enemy base would mostly be bad manner, yes, but not nearly to the degree of what happened in this match. Dropping miles in enemy base would probably hurt you more than it would give you anything. And I wouldn't

Early matches in WCS are online, meaning the players are at home, and not in a venue. That makes it hard to discover things like this during the match.

You must be fun at parties.

Fun tidbit:
I work at an electronics retail store in Norway, and somehow an earlier employee got the great idea of setting up our entire TV wall with CEC... THis means that whenever I, or anyone else, forget to turn of that idiotic 4 hour timer TV's have these days, 1/2 of the wall breaks down every 4 hours or so. THe

Oh well, Currently pretty much every game i play is always online, so, not concerning me much, I can understand that some people feel screwed if they pledged solely because of that.

But they have offered refunds:
http://www.gamespot.com/articles/onlin…

and I wouldn't go as far as too call it lying either:
http://www.eurog

Hmm.. Well, it is an MMO. I have never seen that promise, but damn, the game is so much fun, I don't really care either.

I'm having so much fun with this game, and having Voice commands ("Computer, half impulse" - [response]: "Going half impulse") is so friggin fun!!

*Woosh*!

I can't tstand the 80's art. 90's is good, Ranma 1/2, Rurouni Kenshin, that type of art. The other series that leaned more towards the 80's art? Nope not my cup of tea.

But I like variety, Nobunaga Concerto, Nagi no Asakura had beautiful scenery and Mekakucity aktors really grew on me.

Here's where I say, why not both? Do _all_ games have to build something interesting and narratively powerful, and likewise do _all_ games have to be pure story-less "fun"? (subjective term here, lol)

I really enjoy the big powerful "masterpieces" that are really story driven, TLoU, Beyond two souls, Dreamfall,

Naruto and Hinata look almost the same in Chapter 700. Which is where this Bolt and the girl(forgot name) comes from. Kurenais boy is also featured but much older and on his way (actually late lol) to escort the 7th. Hokage.