zforce911
Zforce
zforce911

Welp, time to buy Sims 4.

To be fair the best chance Molyneux has at making a successful product these days is to say literally nothing about it, before and after release. If he let his games speak for themselves, people might like them.

Telling people how to (or how not to) grieve: don’t do it, man. And don’t tell people to get over their grief “sooner rather than later.” You’re not them. Hell, you don’t even know them. You don’t get to dictate those things about them.

THANK YOU. I’ve been a faithful MAA player since the very beginning. It’s been pretty much the only reason I go on Facebook anymore.

>Hanza, made up bullshit.

She just isn’t wearing eye makeup. She has the features of a super model.

I’m so fucking tired.

Oh, sorry. I’ll try louder.

I’m positive they did multiple takes and chose this one.

overwatch is the uncontested king of dissonent narriative. hey, lets make interesting characters, with backstories that carry motivations, friendships and rivalrys, and then throw all that in a wood chipper and turn them into quipping ambulatory guns who have no meaningful action to do other than kill each other.

I have to chuckle when reading comments about Fallout 4, Metal Gear Solid V, No Man’s Sky where people find it necessary to bitch about how it doesn’t do this or it doesn’t do that. Or it wasn’t good enough. So many of these commentators have no concept of the shear volume of work that goes into these games. From the

I know the workshop focus has been controversial, but I still find it odd how much people have been upset about the final game. The story was much better then Fallout 3 and exploring Boston’s ruins was much better then any of their previous games. The game could have used less radiant quests though, or at the very

Dat Roadhog tho.

It’s a costume reflective of World War 2 US propaganda and support posters...