zerokei
zerokei
zerokei

To be honest, the vacation expansions were usually the least enjoyable for me. Having to switch between neighborhoods (and sit through the lengthy load process both ways) just to go on vacation was obnoxious.

Three’s issues were largely tied up to how big games got. It’s not an unheard of issue with other big scope games; Bethesda’s RPGs often suffer from it too, save files get bloated over time and performance issues start piling up.

Just because it’s free doesn’t mean it gets a pass. Nintendo has played catchup in pretty much every regard involving the internet, and their online account system is still worst of the three (merely HAVING an account is free for all three of them, so let’s not pretend it’s some huge advantage to Nintendo here. For

I had to look this up, because I can’t say I follow the guy, but he was apparently going to college when he got his start. Yeah, it’s definitely a privilege to have parents pay for college, but the ability to do YouTube videos as a hobby at the same time isn’t especially. And by the time he dropped out, he was likely

Is that really a thing that applies to people famous for playing video games on the Internet? Like, it’s not really something you can buy your way into. No one’s going to care about your awesome computer if you’re not interesting to watch. Part of what allows these individuals to be successful is how relatively cheap

Like this hot dog stand job was the genesis of his webcam show setup and all the gear provided...right, sure.

There were some 34 million NESs sold in the Americas alone. Surely you could reserve your ire for a more rare console than the NES? Not every one of them need be meticulously preserved like it was some sort of museum piece.

Woohooing in different places has always been part of the game. Elevators were an option in 3 for example.

In what world do you live in where major gaming outlets ignore large developers because fan sites also cover those large games?

Not everyone wants a specialized setup just to play retro games.

I figure between the popularity of Minecraft utterly typecasting Mojang (nevermind Notch), and Hearthstone sort of blindsiding Scrolls, it wouldn’t have made much of a difference. Anything they do now will never approach Minecraft’s popularity, whether Microsoft had bought them out or not.

... Lots of people buy PCs for gaming. They’re a market larger than consoles at this point, thanks largely to things like MOBAs and the like. Even with games that traditionally do well on consoles, it’s increasingly rare to not release on PC too.

This comment, the one I was actually referring to:

I mean “all the DLC remains separate.” I wasn’t arguing it was good DLC.

No such thing exists in the US. As far as I can tell it was bundled together in some regions (I got a code that included the Season Pass from Brazilian retailer Nuuvem), but no formal GOTY edition is available through all the English-language retailers I’ve checked. If I go to Steam right now, I can buy the game, and

If they bother with one; Origins didn’t get one, so all the DLC remains separate.

Let’s not pretend you have a good point. You’re just trying to moderate the kind of fun someone is having. Oh, it’s a video game? Well, don’t get TOO excited. It can’t be too important, how are you possibly going to manage graduating college if you’re this excited about a video game record?

If that was the case, then why did the PS4 version get a Korean localization and not the XB1?

They’re still releasing the PC-port to the PS4, so they don’t seem too broken up about it.

I don’t get why you’re acting as if the problem is on the people who asked, not the way Nintendo implemented it. This is shitty even by mobile standards.