I guess I just don’t see why setting a goal below why setting a goal that’s going to get you a completed game is wrong.
I guess I just don’t see why setting a goal below why setting a goal that’s going to get you a completed game is wrong.
Which would be fine if developers disclosed they were making what would inherently be an unfinished project, but unsurprisingly, this is not what developers tend to do. So this approach tends to be rather dishonest; a developer pitches a Kickstarter with a goal of X dollars, but knows in advance that the project will…
This has nothing to do with whether they’ll actually finish the game. The article isn’t talking about the funding being a scam, it’s about the ability of large indies to hide the actual cost of their projects by using outside (whether personal or otherwise) funding.
They’re upfront about what the distribution of Kickstarter funds would look like and the fact that they intended to finish the game on a smaller scale even if the Kickstarter failed. But that doesn’t tell you what the actual cost to make the game is.
The problem is neither Yooka-Laylee or Bloodstained cost what they crowd fund either. They’re still going to have production budgets in the millions even if they’d only just met their Kickstarter goals. And people very much take Kickstarter budgets for these larger projects and use them as comparisons against smaller,…
It would represent the total cost of funding the project if they weren’t already eating the costs of producing all but the final portion of the game. You know, paying people what they’re worth.
Maybe Walmart then? It might be tricky with an out of stock product that’s also an online only deal though.
Maybe Walmart then? It might be tricky with an out of stock product that’s also an online only deal though.
I liked it enough to see or read every adaptation. I did think the movie was a little silly with the muted vocal sections though.
I feel like you just disagreed with me from the start based on some sort of pre-existing definition of the word you had in mind. I didn’t mention anything about their sexuality, or suggest their relationship was just stupid. You’ve completely misread everything I wrote.
No, creepy works just fine. A relationship predicated on ignorance and dogmatic fixation to an idealized romantic purity is creepy.
It’s a naive fairy tale romance between two people who weren’t old enough at the time to know better, and who don’t know each other well enough to make that kind of commitment (he proposes to her the same time he finally chalks up the nerve to even TALK to her. Sorry, when you make and stick to a lifetime commitment…
To be fair, all digital games go through Sony on their platforms (and to my knowledge, you can’t usually buy physical copies of episodic content, you usually have to wait till the entire season is released.)
When it came around the first time I just went with getting a local Best Buy to price match it. Might be worth a try if that’s an option.
When it came around the first time I just went with getting a local Best Buy to price match it. Might be worth a try…
2D generally refers to the art.
I don’t know why you think that would make it any less creepy. It’s not like they get to choose how other people perceive their relationship. And their purposeful avoidance of one another in a romantic relationship is arbitrary and unhealthy (literally.)
Maybe the central romance will seem a little less creepy when they’re forced to cut the run time so severely...
Uniqueness only matters if you care for what titles that gets you, and not everyone does with Nintendo.
Uniqueness only matters if you care for what titles that gets you, and not everyone does with Nintendo.
They’re a grindy min-max life stage where you offset one Sim’s time in order to boost a future Sim’s skill learning ability. Which in four they just moved onto the Child lifestage, where they can actually do that stuff themselves.
Toddlers are a lot of work for a little payoff (the life stage is short and mostly works by having other Sims interact with the toddler, but also requires a lot of unique objects and animations that only apply to that lifestage.) Not all that surprising they cut it, I think.
I’m thinking they ran out of time implementing it into the game, otherwise I don’t get why they wouldn’t add it. /shrug