My thoughts exactly. Its not really the content that gets me, it makes sense for what they’re making. It’s just the borderline gleeful response to the question, as if they were asked “are we going to disney land this year dad?”
My thoughts exactly. Its not really the content that gets me, it makes sense for what they’re making. It’s just the borderline gleeful response to the question, as if they were asked “are we going to disney land this year dad?”
I mean i see how and why a swat game might have this type of level. After all its the equivalent of a terrorist attack and most swat games have those. And its not a cartoony type of game nor does it feature the player as the school shooter.
Grand Theft Auto has always been a wide open sandbox with a deliberately tongue in cheek vibe in a setting that’s distinctly a little unreal - where almost every civilian has a gag and/or is a stereotype if they get a few lines of dialogue, and where the characters are basically superhuman and living in a world where…
Leaving aside the dumb questions:
“Don’t like the idea, don’t play the game.”
Surely you’d agree that similarly, if the publisher doesn’t like the idea they don’t have to publish the game.
Few things to think on...
If you can’t see the differences between scenarios that involve children and don’t and things that are part of emergent gameplay experiences we as a society have clearly condoned for ages vs taboo subjects we’ve all pretty much agreed upon, I don’t know what to say to you. They’re different, full stop.
It’s one thing when players have the option to do crazy shit in the game. You can absolutely not run people over or murder your way through the city outside of missions.
It’s another when the purpose of a level itself is to simulate a school shooting. There are any number of scenarios where SWAT is involved that can…
A ‘realistic’ school shooting level would be from the point of view of a school resource officer cowering in the parking lot even though situation was theoretically the reason his job even exists. It would be a stealth mission where you hide from reporters so you can claim you didn’t abandon your post later.
As others have said, that tone deaf response from the dev = yikes. Couple that with what I’m assuming is a gay club/bar called “The Anal Staircase” in the thumbnail for that trailer and this sure seems like a game made by people I wouldn’t much like irl. Shame since I loved the SWAT games back in the day.
I believe developers should be able to have the freedom to design the game that they want, but they should be aware of the current social climate.
“you better believe it’s gonna”
Once again illustrating that the root of the problem is almost always the people up at or near the top — the people who, in truth, have nothing to do with what a company or business is producing or providing, ie the least useful or valuable part of the company or business, ie its most expendable ‘employees.’
If you don't understand that headline, you need to work on your reading.
Maybe it means this?
Why, though? That’s my question. That description could also apply to a white person.
You know that she’s modelled after an actual black woman, right? I suppose she isn’t... black enough for you?
how embarrassing for you
how would a black person act when thrown into this world? do you know, for sure? how every, or any, black person would act, when thrown into a fantasy world? What I took from this is Ella had a lot of sway over the character. This character could have been anyone, and a black person melded it to who they thought the…
This entire article seems to be predicated on your perception of “very hip-hoppy kind of walk” being “wince-inducing”. I’m genuinely confused why you find this so egregious. If they’d described the way she walked as hip, urban, and stylish, would that have really been any different? It’s evocative and not really…
I mean, this is the hard part about trying to translate a specific cultural experience into fantasy.