zanmania
zanmania
zanmania

A scrambled version of that, yeah. Only I held out till my ex eventually would cave in and go “if you loved me, you would...” whatever it was. And then throw insults until I gave in. On one occasion, after she got the idea we would get back together, she told her friends stuff about me and then flaunted to me the fact

This. It’s that brand of coercion where if you want it to work out you do what they want you to do, but then when there’s the inevitable fight later and you go “you made me ditch my friends,” they say “I never told you to do that, that was your choice.” Like, the person doing the coercing knows they can’t outright say

Okay, well. It happens to me often with Nintendo products (I don’t really get the distinction here). I buy a Nintendo product, I’m unhappy with it later*. My awareness of the chance of that happening was the whole reason why I left my initial comment in the first place. We seem to have come full circle.

That could be the case - it certainly makes sense. I’m just concerned about getting 3 or 4 hours into Luigi’s Mansion and already being “over it.” Especially if there’s a central thing (ghost vacuum) that might feel played out pretty quickly. It’s too early to say, but that’s why I was asking about later in the game.

ETA: I did say difficulty, ‘tedious’ was a different comment, so that’s fair. The difficulty just doesn’t feel great when it does get difficult (unlike, say, Bloodborne, DKTF)

Regarding the other dude’s comment, considering I mentioned DK Tropical Freeze as being great through and through, I thought it was clear it had nothing to do with difficulty. I even specified that I found it tedious, which is different than difficult (although they’re not mutually exclusive, and in some cases the

Yeah, Nintendo (and I’m a broken record at this point haha) just hits their sweet spot about halfway through and then everything after that has diminishing returns. I like the building on the singular moveset as well - Bloodborne is my favorite game of all time. But sometimes if it’s a simple thing, I’m like, eh. This

Tried to edit my previous comment but the window ran out, so take this as an ETA:

I don’t think complex was probably the best word, because that’s too abstract to be useful, but juggling the different elements at a certain point gets a little tedious. The freshest example in my mind is Yoshi’s Crafted World. The game is generally easy across the board - this isn’t really about difficulty - but the

Oh that’s definitely what makes games good. It’s why Nintendo’s design is consistently praised, and rightfully so. I don’t think these are bad games. But sometimes those evolutions just aren’t as enjoyable to me or are taken to an extent I don’t find enjoyable, especially when often times the mechanics stay pretty

Yep, that’s exactly what I said. Perfect analysis. Nothing more to it at all.

I’m really interested in this, but am also hesitant. The Achilles heel of many Nintendo games for me is that things sort of go off the rails in the later parts of the game. Their build up of gameplay complexity, slowly adding more layers and elements/obstacles to overcome, too often feels like they’re just throwing

Again, had nothing to do with BotW or Nintendo. Your ability to miss the point has got to be a super power.

I don’t care what you think about BotW. Is that really what you got from my reply? That it was your opinion on BotW I took issue with?

Thanks for explaining my psychological process back to me like you’re some sort of authority of what goes on in my own mind, dickhead.

I was actually talking to someone earlier that it has a more BotW look, with the smudgier landscapes. It’ll be interesting to see what it feels like being in that world with that effect. I loved, loved the look of the original versions, but am not necessarily turned off by this. Although I’ll most likely be turning

There is. You can turn off both blur as well as motion blur.

So excited for this. Graphical downgrades be damned, the art design still kills. That’s typically a more important thing for me than resolution/graphic capabilities (to a certain point, as they also go hand-in-hand).

In anticipation of my Witcher 3 Switch pre order, I went back to play some last night on PS4.

Pooping a lot is just a weird side effect of dehydration. You try consisting on a diet of one wild carrot every other day and see how your body reacts.